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Mâchoire humaine modèle 3D

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Licence Libre de DroitsToutes les utilisations prolongées
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Fonctionne hors de la boîte
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3dMag

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones4,688
  • Sommets4,876
  • Les texturesYes
  • GrééYes
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

3DS
(.3ds)
22 MB

Human Jaw 3DS.zip
Maya
(.ma)
25 MB

maya_software
Human Jaw Maya.zip
OBJ
(.obj)
23 MB

Human Jaw OBJ.zip
3ds Max
(.max)
24 MB

vray Adv1.5 RC3
Human Jaw Vray.zip
3ds Max
(.max)
24 MB

default_scanline
Human Jaw.zip

La description

|| PRODUCT DESCRIPTION || This is a model of a Human Jaw • Originally created with 3ds Max 8.0 || USAGE || • This model was designed for use as a real-time asset in a [videogame or simulation] • This model is suitable for use in high-res film close-ups, advertising, design visualization, etc. • This model is an accurate representation of human teeth and jaw using a scale of 1unit = 1 centimeter. || SPECS || • This model contains 4688 polygons with TurboSmooth OFF. • This model contains 37032 polygons with TurboSmooth ON (set to 1 iterations.) • This model contains Standard and V-Ray materials. • This product includes 3ds Max versions with and without V-Ray (separate downloads) || PRESENTATION IMAGES || • All preview images are rendered with V-Ray, turntable images are rendered with mental ray Renderer • Compatible with the Default Scanline Renderer. • Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. • Preview Images are rendered using the V-Ray Adv 1.5 RC3 version of the V-Ray renderer. || TEXTURES || • 4096x4096 JPG (3) – Main object (diffuse, specular, bump) • 800x400 JPG (1) – Reflection map • All textures are created from original photographs || GENERAL || • Model is built to real-world scale • Units used: Centimeters. Model is 4.49 centimeters tall. • No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || • File formats other than 3ds Max exported as base mesh (not smoothed) • Tongue and jaw animation provided with 'morpher' modifier for 3DS Max version. • Tongue and jaw animation provided with 'Blend Shaper' modifier for Maya version. • You can use this model of human teeth and jaw for your 3D character.
Sep 05, 2018 date ajoutée
May 10, 2024 dernière mise à jour

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