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Light House Helsingor --195-- modèle 3D

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Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
0 visites
maskand

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones583
  • Sommets623
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3DS
(.3ds)
18 MB

LightHouse_Helsingor_3DS.zip
FBX
(.fbx)
18 MB

LightHouse_Helsingor_FBX.zip
3ds Max
(.max)
18 MB

vray 3.3.0.04
LightHouse_Helsingor_MAX.zip
OBJ
(.obj)
18 MB

LightHouse_Helsingor_OBJ.zip
(.unitypackage)
18 MB

other
LightHouse_Helsingor_Unity.zip
Maya
(.ma)

default_scanline
LightHouse_Helsingor_mb.zip
Cinema 4D
(.c4d)

default_scanline
LightHouse_Helsingor_c4d.zip
Blender
(.blend)

blender
LightHouse_Helsingor_blend.zip
Blender
18 MB

Textures.zip

La description

Realistic 3d model of Lighthouse Helsingor File formats:

  • 3ds Max 2021 (native)
  • Maya 2022
  • Blender 3.1.0
  • Cinema 4D R25.117
  • Unity 2021.3.5f1
  • Unreal Engine 5.4.4
  • FBX
  • OBJ

Poly count:

  • 1.166 polys
  • 2.296 tris
  • 1.246 verts

Statistics:

  • 2 meshes
  • 2 materials
  • 10 textures

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures resolution:

  • 4096 x 4096 px

Textures list (*.PNG):

  • Base Color
  • Metallic
  • Roughness
  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion

Animations count: No animations More information:

  • Game ready - perfectly fits for Unity and Unreal
  • Low poly
  • Real world scale
  • Units used: meters
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

Originally created with 3ds Max 2021. No 3rd party plugins required. Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

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Tags: sweden denmark oresund helsingborg lowpoly pbr game ready beacon lighthouse light house navigation black sea marine || ship ocean sweden,denmark,oresund,helsingborg,lowpoly,pbr,game,ready,beacon,lighthouse,light,house,navigation,black,sea,marine,ship,ocean

Jun 17, 2020 date ajoutée
Jun 28, 2026 dernière mise à jour

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