Veste homme modèle 3D
0
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones34,342
- Sommets34,626
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésoverlapping
La description
Man's jacket 3d model - vintage aviator style.
Fully textured and production ready.
The model can be changed into a more generic jacket if needed.
Detailed geometry and high resolution detailed maps makes it good for closeup renderings.
The fine details were sculpted in Mudbox and rendered with a generated normal map.
Modeled using centimeters as unit scale.
The topology is clean and smoothable with a homogeneous poly distribution for nice animation.
UV unwrapped efficiently without overlapping, except for the zippers teeth geometry.
The model is mapped with a 4096X4096 color, normal, bump, reflection and reflection glossiness maps.
The maps come in a layered PSD format.
The PSD files can be modded by you if needed, as they have the layers intact.
The max scene files come with two rendering studios: V-Ray and default scanline.
Created in 3ds max 2008 and rendered with V-Ray.
The obj and fbx files are also available for import into other 3d applications like maya, xsi, cinema 4d...
Formats:
3ds max 2008 - V-ray
3ds max 2008 - scanline
obj
fbx
For more clothing and stuff you can check our shop, thank you.
Fully textured and production ready.
The model can be changed into a more generic jacket if needed.
Detailed geometry and high resolution detailed maps makes it good for closeup renderings.
The fine details were sculpted in Mudbox and rendered with a generated normal map.
Modeled using centimeters as unit scale.
The topology is clean and smoothable with a homogeneous poly distribution for nice animation.
UV unwrapped efficiently without overlapping, except for the zippers teeth geometry.
The model is mapped with a 4096X4096 color, normal, bump, reflection and reflection glossiness maps.
The maps come in a layered PSD format.
The PSD files can be modded by you if needed, as they have the layers intact.
The max scene files come with two rendering studios: V-Ray and default scanline.
Created in 3ds max 2008 and rendered with V-Ray.
The obj and fbx files are also available for import into other 3d applications like maya, xsi, cinema 4d...
Formats:
3ds max 2008 - V-ray
3ds max 2008 - scanline
obj
fbx
For more clothing and stuff you can check our shop, thank you.
Oct 27, 2019
date ajoutée
Mar 31, 2026
dernière mise à jour
Avis
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