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Mandoline modèle 3D

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Mandoline royalty-free 3d model - Preview no. 1
Mandoline royalty-free 3d model - Preview no. 2
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Mandoline royalty-free 3d model - Preview no. 9
Mandoline royalty-free 3d model - Preview no. 10
Mandoline royalty-free 3d model - Preview no. 11
Mandoline royalty-free 3d model - Preview no. 12
Mandoline royalty-free 3d model - Preview no. 1
Mandoline royalty-free 3d model - Preview no. 2
Mandoline royalty-free 3d model - Preview no. 3
Mandoline royalty-free 3d model - Preview no. 4
Mandoline royalty-free 3d model - Preview no. 5
Mandoline royalty-free 3d model - Preview no. 6
Mandoline royalty-free 3d model - Preview no. 7
Mandoline royalty-free 3d model - Preview no. 8
Mandoline royalty-free 3d model - Preview no. 9
Mandoline royalty-free 3d model - Preview no. 10
Mandoline royalty-free 3d model - Preview no. 11
Mandoline royalty-free 3d model - Preview no. 12
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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Caractéristiques

  • Géométriesubdivision
  • Des polygones62,500
  • Sommets66,600
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

Blender
(.blend)
32 MB

Mandolin_blend.rar
FBX
(.fbx)
33 MB

Mandolin_fbx.rar
OBJ
(.obj)
32 MB

Mandolin_obj.rar
Blender
(.blend)
32 MB

cycles
MandolinPBR_blend.rar

La description

Detailed model of a Vintage mandolin. The model is properly UV mapped and textured (diffuse, normal and specularity). Ready for quality renders and close-up shots. Renders were created with Cycles. Tech info: Object origin is set to the center of the bottom of the Body of the mandolin model for easy placement and scaling. All the other objects are parented to the Body object. Materials are set for Cycles. Now with new PBR shaders! Textures are in 4K resolution. Total Polygon count w/o subdiv: 65200 Total Vertex count w/o subdiv: 66600 Total Polygon count with subdiv: 120500 Total Vertex count with subdiv: 122500 OBJ and FBX files are tested in 3ds Max To use only the models you can choose append from your scene and navigate to the zenith.blend file and append the models by their group (Mandolin) or simply open the blend file and you will find the models at the center on layer 1. Scale and rotations are applied to avoid issues during editing.
Nov 13, 2021 date ajoutée
Nov 13, 2021 dernière mise à jour

Avis

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