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Mario Bros modèle 3D

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Mario Bros royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsÉditorial seulement
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Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones8,524
  • Sommets8,765
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

OBJ
(.obj)

Mario Bros.obj.zip
FBX
(.fbx)

Mario Bros.fbx.zip
3DS
(.3ds)

Mario Bros.3ds.zip
3ds Max
(.max)
15 MB

vray 3,0
Mario Bros.zip
OBJ
(.obj)

obj.zip
Maya
(.ma)
6 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
10 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
30 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
24 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
36 MB

advanced
c4d_physical.zip
FBX
(.fbx)
1 MB

fbx_specular.zip

La description

This is a 3D model of Mario Bros, the famous plumber of Nintendo video games. Originally created with 3DS Max 2015. This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, cartoon animation. Character using a scale of 1unit = 1cm. Total height 168 cm. This model contains VRay materials. There are no extra elements in the preview images. All preview images are rendered with VRay 3,0 for 3DS Max 2015 (Gamma 2.2). No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file. Preview Images are rendered using the 2015 version of the renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. To produce an image that match the first thumbnail just set save path and hit render. This file includes information on lighting placement, exposure control and render settings already set up and ready. 3 textures used: TSHero_HDRI_v10.exr: 5000*2500 Eyes.jpg: 2048*2048 Pixel Logo.jpg: 2048*2048 Pixel Scene objects are organized by groups. No animations included with this file. Also formats: obj, FBX and 3DS. File formats other than max exported as base mesh (not smoothed) and without the set.
Dec 27, 2019 date ajoutée
Mar 08, 2022 dernière mise à jour

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