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MiG-29A Fulcrum (Russian) Simple modèle 3D

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Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
0 visites
AviaKinetic

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones58,120
  • Sommets62,401
  • Les texturesYes
  • GrééYes
  • AniméYes
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3ds Max
(.max)
46 MB

mentalray
MiG-29 Blank.rar
FBX
(.fbx)
47 MB

MiG-29_Simple_Subdivision_Level_0.rar
FBX
(.fbx)
56 MB

MiG-29_Simple_Subdivision_Level_1.rar
FBX
(.fbx)
90 MB

MiG-29_Simple_Subdivision_Level_2.rar

La description

MiG-29A 'Fulcrum' Simple (in flight version) Created in: 3ds Max 2012 Rendered with: mental ray The model contains 148 separate objects. Model in real world scale (scaled in meters). All movable objects are pivoted Model DOES NOT contains neither WEAPONS, nor LANDING GEAR. ---------------------- Texture versions: -Russian Air Force -Blank (no national markings and camo) ---------------------- Textures: -MiG-29A Fuselage, 6000 x 6000 pixels (2 sets) (diffuse, specular and bump) -Engine nozzle, 2048 x 2048 pixels (diffuse, specular and bump) -Cockpit, 2048 x 2048 pixels (diffuse, specular and bump) -K-36 Ejection Seat , 2048 x 2048 pixels (diffuse, specular and bump) -Pilot , 2048 x 2048 pixels (diffuse, bump) -Pilot Headphones, 512 x 512 pixels (diffuse, normal) -ZSh-7 Flight Helmet, 1024 x 1024 pixels (diffuse, specular) -Mid air environment map 'Alps', 2240x1120 pixels Model uses 21 texture maps. ---------------------- Rig: All movable objects are pivoted, and attached actuators are rigged. ---------------------- Movable Parts: -Canopy -Engines nozzels -Elevators -Rudders -Alerons -Flaps -Slats -Air breake -Engine Intakes Blockers -Engine Intakes Louvers -Pilot Helmet Screen ---------------------- Animation: Simple, control surfaces ,gear, canopy and engine test. (frame 0 till frame 70) ---------------------- Scene include: -Model -Spot light -Skylight ---------------------- File formats: -MAX (native file format '3ds max 2012') -FBX (model without subdivision) [animation, pivots, no actuators rigg] -FBX (model with subdivision level 1) [animation, pivots, no actuators rigg] -FBX (model with subdivision level 2) [animation, pivots, no actuators rigg] ---------------------- Rendering environment: -Spherical environment JPG map: 'Alps'
Sep 28, 2020 date ajoutée
Sep 01, 2021 dernière mise à jour

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