MiG-29A Fulcrum (Russian) Simple modèle 3D
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones58,120
- Sommets62,401
- Les texturesYes
- GrééYes
- AniméYes
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésmixed
La description
MiG-29A 'Fulcrum'
Simple (in flight version)
Created in: 3ds Max 2012
Rendered with: mental ray
The model contains 148 separate objects.
Model in real world scale (scaled in meters).
All movable objects are pivoted
Model DOES NOT contains neither WEAPONS, nor LANDING GEAR.
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Texture versions:
-Russian Air Force
-Blank (no national markings and camo)
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Textures:
-MiG-29A Fuselage, 6000 x 6000 pixels (2 sets) (diffuse, specular and bump)
-Engine nozzle, 2048 x 2048 pixels (diffuse, specular and bump)
-Cockpit, 2048 x 2048 pixels (diffuse, specular and bump)
-K-36 Ejection Seat , 2048 x 2048 pixels (diffuse, specular and bump)
-Pilot , 2048 x 2048 pixels (diffuse, bump)
-Pilot Headphones, 512 x 512 pixels (diffuse, normal)
-ZSh-7 Flight Helmet, 1024 x 1024 pixels (diffuse, specular)
-Mid air environment map 'Alps', 2240x1120 pixels
Model uses 21 texture maps.
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Rig:
All movable objects are pivoted, and attached actuators are rigged.
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Movable Parts:
-Canopy
-Engines nozzels
-Elevators
-Rudders
-Alerons
-Flaps
-Slats
-Air breake
-Engine Intakes Blockers
-Engine Intakes Louvers
-Pilot Helmet Screen
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Animation:
Simple, control surfaces ,gear, canopy and engine test. (frame 0 till frame 70)
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Scene include:
-Model
-Spot light
-Skylight
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File formats:
-MAX (native file format '3ds max 2012')
-FBX (model without subdivision) [animation, pivots, no actuators rigg]
-FBX (model with subdivision level 1) [animation, pivots, no actuators rigg]
-FBX (model with subdivision level 2) [animation, pivots, no actuators rigg]
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Rendering environment:
-Spherical environment JPG map: 'Alps'
Sep 28, 2020
date ajoutée
Sep 01, 2021
dernière mise à jour
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