Moustique animé modèle 3D
1
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones984,003
- Sommets2,506,158
- Les texturesYes
- GrééYes
- AniméYes
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
PRODUCT DESCRIPTION:
This is a 3D model of a high detailed photorealistic Mosquito created in 3ds Max.
Model rigged and ready for animation. Animation is also included
Rigged and animated with CAT, a powerful rig system included with 3ds Max
Please watch attached video with rig and animation preview.
Hair presented as geometry.
Available 3D FILES for download:
- mosquito_animated_3ds_max_vray - 3ds Max 2013 with V-Ray 3.60 shaders, camera, lights, animation and render settings with textures
- mosquito_obj - OBJ
Originally created with 3ds Max 2016 and saved in 3ds Max 2013
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SCENE contains 155 objects:
You can download the full list of objects in preview section in file 'objects_list.txt'
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SCALE:
- Model is built to real-world scale
metric = millimeters
1 unit = 1 centimeters
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GEOMETRY:
- Quads and tris
- All Parts have no overlaping Unwrap UVW
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POLYCOUNT:
- 3ds Max formats without subdivision
Polys 984003
Vert 2506158
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TEXTURES (8 in total):
4096x4096 - mosquito_CM.png
4096x4096 - mosquito_GM.png
4096x4096 - mosquito_HM.png
4096x4096 - mosquito_IOR.png
4096x4096 - mosquito_NM.png
4096x4096 - mosquito_RM.png
4096x4096 - skin_for_biting_CM.jpg
4096x4096 - skin_for_biting_NM.png
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RIG DESCRIPTION:
shape_gizmo_main_control - controls whole model position and rotation
shape_gizmo_head_control - controls head rotation
shape_gizmo_wing_R_control - controls right wing rotation
shape_gizmo_wing_L_control - controls left wing rotation
shape_gizmo_leg_L_1_control - controls left leg position
shape_gizmo_leg_L_2_control - controls left leg position
shape_gizmo_leg_L_3_control - controls left leg position
shape_gizmo_leg_R_1_control - controls right leg position
shape_gizmo_leg_R_2_control - controls right leg position
shape_gizmo_leg_R_3_control - controls right leg position
bone_main_control - controls whole model position and rotation
bone_head_control - controls head rotation
The model is Rigged and Animated.
3ds max native CAT tool was used to create rig. See the rig video manual and animation in Previews files
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ANIMATION:
Animation 1-800 frame
The rigging of this file is done using CAT
The skinning in this file is done using Skin modifier
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RENDERER USED for the product imagery:
- Vray 3.60
- render parameters are available, you can render it directly
Sep 29, 2020
date ajoutée
Oct 11, 2022
dernière mise à jour
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