Nectarine 01 modèle 3D
0
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
Caractéristiques
- Géométriepolygonal_quads only
- Des polygones672
- Sommets674
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
Nectarine 01 is a high quality model to add more details and realism to your projects. Detailed enough for close-up renders. Rendered with V-Ray.
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MODELS:
- Clean geometry 100% quad
- Units used: cm
- Included different polycount versions (1K -200K polys) in max, fbx, obj formats (please download Accompanying Product Files). Only geometry without material but with correct UVW coordinates. You can use material from your favorite 3d software format
- Included dispace texture 8192x8192 EXR (putted in native file format archive). Not used in the product but may be useful in some cases
Polygons : 672
Vertex : 674
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TEXTURES:
Textures of diffuse, specular, glossiness, normal (4096x4096) PNG (.png). These 4K textures were used for previews.
Also included the original 8192x8192 PNG textures for extremly close up rendering (putted in native file format archive)
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PRESENTATION IMAGES:
All preview images are rendered with V-Ray renderer. The studio environment is included (V-ray version only). Also included version without studio.
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FILE FORMATS:
- 3ds Max 2014 with V-Ray materials
- 3ds Max 2014 with standard materials (only for easy convertation to another render)
- StemCell formats
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SOME TECHNICAL INFO:
Normal maps has default for 3ds Max coordinates: X+Y-Z+
For your favorite software may be needed to make correction( for example flip green channel for Maya or Blender)
Texture padding is set=8 for 8K maps
Used correct color space for materials:
Diffuse sRGB (Gamma 2.2)
Reflect (Specular) sRGB (Gamma 2.2)
Glossiness Linear (Gamma 1.0)
Normal Linear (Gamma 1.0)
Oct 16, 2019
date ajoutée
Apr 25, 2022
dernière mise à jour
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