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Piaggio Vespa Old Style modèle 3D

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Piaggio Vespa Old Style royalty-free 3d model - Preview no. 1
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 2
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 3
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Piaggio Vespa Old Style royalty-free 3d model - Preview no. 8
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 9
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 10
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 1
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 2
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 3
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 4
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 5
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 6
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 7
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 8
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 9
Piaggio Vespa Old Style royalty-free 3d model - Preview no. 10
Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones215,529
  • Sommets217,361
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

Cinema 4D
(.c4d)
5 MB

other Standard
cinema4D.zip
FBX
(.fbx)
8 MB

fbx.zip
3ds Max
(.max)
15 MB

mentalray 2015
max.zip
Maya
(.ma)
10 MB

mentalray 2015
Maya.zip
OBJ
(.obj)
9 MB

obj.zip

La description

Piaggio Vespa Old Style hight poly vespa old style model ready for production purpose, ready for render originally created in maya 2015 over 99.95% quads mental ray materials, studio light setup, simple IBL texture no errors at opening, centered at origin, all parts are unwrapped, all objects are properly named and hierarchy for no confusion. real work scale weight 160 (cm) approx. polycount poly: 215529 vert: 217361 **The preview images are result from combined master layer with ambient occlusion layer "located under render layer in maya" **Stripping Texture paths for all main formats to load the texture automatically in the scene TEXTURE environment reflection 2048x1024 .jpg / speedometre diffuse 1024x1024 .jpg / tire bump 2048x2048 .jpg FORMATS maya - mental ray, with IBL 3ds max - mental ray cinema4D - standard also FBX and obj
May 25, 2020 date ajoutée
Dec 04, 2021 dernière mise à jour

Avis

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