Spécimens conservés dans des bocaux modèle 3D
0
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
Caractéristiques
- Géométriepolygonal
- Des polygones8,437
- Sommets8,986
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésmixed
La description
The 3D Models is perfect for use in the Game, Virtual Reality, 3D Visualization, or for any CG Project.
Features:
- Quality and Optimized 3D Models.
- High-Resolution Textures.
- Materials is configured for Corona Renderer and Mental Ray.
- Asset for Unity.
Features ( Asset for Unity ):
- Built-in rendering ( Standard Render Pipeline ).
- The Scene and all Objects are configured.
- Materials is configured.
- Prefabs.
Notes:
- 3D Models can be used without a Containers ( Jars ).
Please rate this Asset ( 3D Models ), write your opinion and impressions.
I would be glad. Thank you.
Andrei Grebenshchikov ( aka Aniow )
--- Additional Information ---
The Scene include 3D Models:
- Brain of Alien , Hand of mutant, Alien Creature, 3 Storage Containers ( Jars ).
3D Models:
- 3D Models are ready for use in Games.
- 3D Models has real-world scale.
- 3D Models grouped for easy selection.
- 3D Models have correct and logical names.
Geometry:
- Polygons: 8 437.
- Vertices: 8 986.
Available file formats:
- '.MAX' ( 3ds Max 2013 ).
- '.FBX'.
- '.OBJ'.
- '.3DS'.
- '.DAE'.
- '.UNITYPACKAGE' ( Unity game engine ).
Materials:
- Materials have correct and logical names.
- Materials in the files ( '.MAX', '.FBX' ) configured for Corona Renderer and Mental Ray.
- Materials in the files ( '.UNITYPACKAGE' ) configured for Unity game engine.
Textures:
- Textures have correct and logical names.
- Formats: '.PNG', '.JPG'.
- Qualitative UV Maps.
Texture Maps:
- Diffuse Maps.
- Specular Maps.
- Normal Maps.
Textures resolution:
- 2048x2048, 756x512.
Mar 15, 2022
date ajoutée
Mar 15, 2022
dernière mise à jour
Avis
Il n'y a actuellement aucun avis sur ce produit.
Pourquoi ne pas être le premier à briser la glace?







