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Microphone rétro modèle 3D

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Microphone rétro royalty-free 3d model - Preview no. 1
Microphone rétro royalty-free 3d model - Preview no. 2
Microphone rétro royalty-free 3d model - Preview no. 3
Microphone rétro royalty-free 3d model - Preview no. 4
Microphone rétro royalty-free 3d model - Preview no. 5
Microphone rétro royalty-free 3d model - Preview no. 6
Microphone rétro royalty-free 3d model - Preview no. 7
Microphone rétro royalty-free 3d model - Preview no. 8
Microphone rétro royalty-free 3d model - Preview no. 1
Microphone rétro royalty-free 3d model - Preview no. 2
Microphone rétro royalty-free 3d model - Preview no. 3
Microphone rétro royalty-free 3d model - Preview no. 4
Microphone rétro royalty-free 3d model - Preview no. 5
Microphone rétro royalty-free 3d model - Preview no. 6
Microphone rétro royalty-free 3d model - Preview no. 7
Microphone rétro royalty-free 3d model - Preview no. 8
Licence Libre de DroitsÉditorial seulement
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
2,430 visites
NiceModels

Caractéristiques

  • Géométriepolygonal
  • Des polygones32,032
  • Sommets32,399
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

FBX
(.fbx)
2 MB

retro_microphone_fbx.zip
Maya
(.ma)
2 MB

default_scanline
retro_microphone_ma.zip
3DS
(.3ds)
3 MB

retro_microphone_3ds.zip
Maya
(.ma)
2 MB

default_scanline
retro_microphone_mb.zip
OBJ
(.obj)
2 MB

retro_microphone_obj.zip
3ds Max
(.max)
2 MB

vray 2.0
retro_microphone_max2011.zip

La description

Retro microphone 3d model, high quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 3D MAX. description: --General-- Retro microphone 3d model. Native format: 3Ds Max 2012. --Geometry-- All models is nicely organized, have correct names for all objects and have good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Modeled in real world units. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3ds max). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- Textures are hand made or made from photos. JPEG textures: diffuse, tangent space normals, specular. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. ----------- Ready for usage!
Jan 16, 2018 date ajoutée
May 06, 2026 dernière mise à jour

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