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Roman Helmet modèle 3D

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Roman Helmet royalty-free 3d model - Preview no. 1
Roman Helmet royalty-free 3d model - Preview no. 2
Roman Helmet royalty-free 3d model - Preview no. 3
Roman Helmet royalty-free 3d model - Preview no. 4
Roman Helmet royalty-free 3d model - Preview no. 5
Roman Helmet royalty-free 3d model - Preview no. 6
Roman Helmet royalty-free 3d model - Preview no. 7
Roman Helmet royalty-free 3d model - Preview no. 8
Roman Helmet royalty-free 3d model - Preview no. 9
Roman Helmet royalty-free 3d model - Preview no. 1
Roman Helmet royalty-free 3d model - Preview no. 2
Roman Helmet royalty-free 3d model - Preview no. 3
Roman Helmet royalty-free 3d model - Preview no. 4
Roman Helmet royalty-free 3d model - Preview no. 5
Roman Helmet royalty-free 3d model - Preview no. 6
Roman Helmet royalty-free 3d model - Preview no. 7
Roman Helmet royalty-free 3d model - Preview no. 8
Roman Helmet royalty-free 3d model - Preview no. 9
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
5 visites
arshambo

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones6,308
  • Sommets6,744
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésoverlapping

Formats et fichiers

9 MB

Textures.rar
Lightwave
(.lwo)

default_scanline
LightWave.rar
Maya
(.ma)

default_scanline
Maya.rar
3ds Max
(.max)

default_scanline
Max.rar
Cinema 4D
(.c4d)

default_scanline
Cinema.rar
OBJ
(.obj)

OBJ.rar

La description

Roman Helmet. Imperial Gallic type G. ----------------------------------------------------------------------------- LightWave: complete scene with lights and materials. Object converted to sub-patch mode and switchable back to polygons. HDR-image not included (you can use castle3_02_color.hdr from SACHFORM collection to take exactly the same picture). No additional plugins needed. ----------------------------------------------------------------------------- Maya / Max / Cinema: standart scene with polygonal object and default shaders (color textures connected). ----------------------------------------------------------------------------- OBJ: polygonal model converted from Maya. UV-map included. ----------------------------------------------------------------------------- Textures: 1600x1600 PNG format (color & bump).
Nov 11, 2019 date ajoutée
Jun 30, 2023 dernière mise à jour

Avis

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