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Round Shield modèle 3D

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Round Shield royalty-free 3d model - Preview no. 1
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Round Shield royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
0 visites
Gerzi 3D ART

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones5,964
  • Sommets6,802
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

Maya
(.ma)
96 MB

vray 3.2
maya_vray.rar
Maya
(.ma)
96 MB

mentalray
maya_mentalray.rar
3ds Max
(.max)
122 MB

vray 3.2
max_vray.rar
3ds Max
(.max)
119 MB

mentalray
max_mentalray.rar
(.usd)

Round_Shield_omniverse_usd.zip
(.unitypackage)
70 MB

unity.zip
(.upk)
74 MB

unreal.zip
Cinema 4D
(.c4d)
121 MB

advanced
c4d_physical.zip
3ds Max
(.max)
100 MB

vray 3.6
RoundShield_VRay2018.zip

La description

= Round Shield = High-quality 3D model of a medieval round shield, ready for close-up shots. Converted to Maya so that the model renders using both mental ray and VRay (3.x) Converted to CINEMA4D so that the model renders using the built-in Physical Renderer. || USAGE || This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc. This model also has a real-time version suitable for games, see the real-time header below for more information. This model uses a scale of 1 unit = 1 centimeter || GENERAL || Model is built to real-world scale Scene objects are organized by layers / groups / selection sets Lights and cameras are only included in the Native file (3ds max 2018). 3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product. CINEMA 4D: No third-party renderer is needed in order to use this product. || SPECS || This model contains 7 separate objects and a backplane This model contains 5,964 polygons with TurboSmooth OFF Polycount: Handgrip 218 (Quads), 872 at a subdivision level of 1. ShieldRim 640 (Quads), 2,560 at a subdivision level of 1. Linen 112 (Quads), 448 at a subdivision level of 1. Planks 1,112 (Quads), 4,448 at a subdivision level of 1. Rivets&Nails 3,264 (Quads), 13056 at a subdivision level of 1. ReinforcingBars 132 (Quads), 528 at a subdivision level of 1. ShieldBoss 390 (Quads), 1,560 at a subdivision level of 1. Background: 96 (Quads), 384 at a subdivision level of 1. This model contains 23,856 polygons with TurboSmooth ON (set to 1 iterations.) This model contains V-Ray materials This model contains only quads (no tris or nGons) || TEXTURES || The model contains 8 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular * Emissive All textures are created from original photographs or drawings. || PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6 A Marmoset Toolbag is also provided to show of how the model looks in different lighting solutions. Product is ready to render out-of-the-box. || REAL-TIME || The Unity and Unreal versions of the model have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects.
Dec 01, 2019 date ajoutée
Sep 16, 2021 dernière mise à jour

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