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SC - Cursed Gun modèle 3D

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SC - Cursed Gun royalty-free 3d model - Preview no. 1
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SC - Cursed Gun royalty-free 3d model - Preview no. 1
SC - Cursed Gun royalty-free 3d model - Preview no. 2
SC - Cursed Gun royalty-free 3d model - Preview no. 3
SC - Cursed Gun royalty-free 3d model - Preview no. 4
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SC - Cursed Gun royalty-free 3d model - Preview no. 8
SC - Cursed Gun royalty-free 3d model - Preview no. 9
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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RogueAnimator

Caractéristiques

  • Géométriepolygonal
  • Des polygones161,004
  • Sommets161,658
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

FBX
(.fbx)
6 MB

GunScene.fbx
OBJ
(.obj)
24 MB

GunScene.obj
Maya
(.ma)
12 MB

vray 3.00
GunScene_Vray.mb
Maya
8 MB

GunBumpMap.png
Maya
8 MB

GunDiffuseMap.png
Maya
5 MB

GunDisplacementMap.png
Maya
11 MB

GunNormalMap.png
Maya
4 MB

GunOcclusionMap.png
Maya
8 MB

GunSpecularMap.png
Maya
4 MB

PlateDiffuseMap.png
Maya
1 MB

PlateDisplacementsMap.png
Maya
4 MB

PlateNormalMap.png
Maya
1 MB

PlateOcclisionMap.png
Maya
5 MB

PlateSpecularMap.png
Maya

WoodDiffuse.png

La description

The Secret Collection Series - Cursed Gun First of the series. Modeled in Maya 2016 and rendered with V-ray 3.00 Model: inspired by the Colt Peacemaker, the gun model is designed with realistic features in mind with a unique texture pattern. Placed on a board with custom made Devil Holders. Clean Geometry. High Poly. Textures: All maps are included created to fit the UV map of the gun model. They are as follows: -Diffuse Map -Bump Map -Normal Map -Displacement Map -Occlusion Map -Spec Map All Gun textures are sized at 4096 x 4096 All Plate textures are sized at 2048 x 1180 The added story on the Plate was written to keep things interesting :-)
Jul 31, 2020 date ajoutée
Feb 11, 2022 dernière mise à jour

Avis

Il n'y a actuellement aucun avis sur ce produit.
Pourquoi ne pas être le premier à briser la glace?