Moignon numérisé 01 modèle 3D
0
Licence Libre de DroitsToutes les utilisations prolongées
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Fonctionne hors de la boîte
Caractéristiques
- Géométriepolygonal_quads only
- Des polygones4,697
- Sommets4,746
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
MODEL SCANNED IN ULTRA HD QUALITY
- Amazing Level of Detail
_______________________________________________
INCLUDED
- Scanned High Poly Model (.obj) with 16384x16384 Texture (.jpg)
- Zbrush 2019 High & Low Poly with Uvw (.ztl)
- Baked MeshData Maps 8192x8192 (.png)
BONUS!
- Render Scene Max 2015 V-ray 3.6 with HDRI map
- Post Production LUTs
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READY FOR GAME & RENDER
- Unreal Engine
- Unity
- V-Ray
- Corona
- Mental Ray & Other
FILE FORMATS
- 3ds Max 2015 V-Ray 3.6
- Cinema 4D R18 Advanced Render
- Cinema 4D R18 Arnold 5.3.1.1
- Unity 5.4
- Unreal 4.10
- 3ds Max 2018 Arnold 5.3.1.1
- 3ds Max 2015 mental ray
- 3ds Max 2015 V-Ray 3.2
- Maya 2017 Arnold 5.3.1.1
- Maya 2015 mental ray
- Maya 2015 V-Ray 3.2
- FBX Metallic v
- FBX Specular v
- OBJ
- glTF 2.0
GEOMETRY
- 4697 Polys
- 9387 Tris
- 4746 Verts
LODs Polys
- Lod0 75124
- Lod1 18781
- Lod2 4697
TEXTURES 8192x8192 (8 BIT .PNG)
- Albedo
- Normal DirectX
- Roughness
- Metallic
- Glossiness
- Specular
- Ambient Occlusion
- IOR
- Reflection
- Opacity
- Refractions
- Emissive
- Height
BAKED MESHDATA MAPS 8192x8192 (8 BIT .PNG)
- Base Color
- Color Id
- Displacement
- Normal DirectX
- Ambient Occlusion
- Curvature
- Position
- World Space Normal
- Thickness
- Height
- Uvw
ADDITIONAL NOTES
- Intended for subdivision
- Polygons are all quads, no n-gons
- Efficient use of the UV space
- Ready for Substance Painter/Designer and Quixel
- PBR textures with Correct Values
- Tested in Unreal Engine & Unity
- All preview images are rendered with Unreal Engine 4, Unity 2017 and V-Ray 3.6
- V-Ray lighting and setup file included
- No post-production was used on the presentation images
- Color Lookup Table included
- Model texture paths are stripped
- Pivot point centered at origin
- Model scaled to approximate real world size (centimeters)
- All objects and materials appropriately named
- Scene objects are organized by layers
- No special plugins needed to use this product
Also check out my other models
BlackQuad
Oct 16, 2019
date ajoutée
Nov 11, 2021
dernière mise à jour
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