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Surface Pro debout modèle 3D

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Surface Pro debout royalty-free 3d model - Preview no. 1
Surface Pro debout royalty-free 3d model - Preview no. 2
Surface Pro debout royalty-free 3d model - Preview no. 3
Surface Pro debout royalty-free 3d model - Preview no. 4
Surface Pro debout royalty-free 3d model - Preview no. 5
Surface Pro debout royalty-free 3d model - Preview no. 6
Surface Pro debout royalty-free 3d model - Preview no. 7
Surface Pro debout royalty-free 3d model - Preview no. 8
Surface Pro debout royalty-free 3d model - Preview no. 1
Surface Pro debout royalty-free 3d model - Preview no. 2
Surface Pro debout royalty-free 3d model - Preview no. 3
Surface Pro debout royalty-free 3d model - Preview no. 4
Surface Pro debout royalty-free 3d model - Preview no. 5
Surface Pro debout royalty-free 3d model - Preview no. 6
Surface Pro debout royalty-free 3d model - Preview no. 7
Surface Pro debout royalty-free 3d model - Preview no. 8
Licence Libre de DroitsÉditorial seulement
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Garantie du meilleur prix
Fonctionne hors de la boîte
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ODESIGN ARCHI

Caractéristiques

  • Géométriepolygonal_tris only
  • Des polygones979,280
  • Sommets615,697
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

(.upk)
65 MB

Surface_Pro_Standing_Odesign.zip

La description

Highly detailed 3D model of Surface Pro Standing - READY-TO-USE : Basically Drag-and-Drop ! - Compatible only with Unreal Engine 4 Version 4.18+ - Compatible with VR / AR / low-poly scenes - GEOMETRY : Single StaticMesh, Real-World Scaled - Number of Vertices : 615,697 - Number of Triangles : 979,280 - COLLISION : Optional ( Activable in StaticMesh Editor > Collision > Add [Desired Type] Collision ) - All Materials and Textures(if used) are included and assigned - Number of Materials : 9 - Number of Textures : 4 , which may vary in resolution from 1024x1024px to 4096x4096px - USAGE : 1- Copy / Paste the Folder from Zip to "\[YOUR PROJECT FOLDER]\Content\" 2- In Unreal Engine 4 , Go to "\Content\Surface_Pro_Standing\Geometries\" and Drag-and-Drop the StaticMesh to Viewport Additional Notes : - Geometry is scalable but not editable, Materials are editable and Textures are changeable. - Previews rendered in Unreal Engine 4 Version 4.18 with Low Preview Settings ; All Materials attributes are perfectly rendered with Normal Settings.
Nov 13, 2021 date ajoutée
Dec 09, 2021 dernière mise à jour

Avis

Il n'y a actuellement aucun avis sur ce produit.
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