SVT-40 modèle 3D
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones4,966
- Sommets5,062
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésoverlapping
La description
• Tokarev SVT-40 is low poly and ready for use in games or renders.
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Model (6 Objects):
• base_dummy (Dummy node, all other objects are children of this node)
• svt40 (main gun)
• magazine
• trigger
• safety
• bolt
• SVT-40 has 4966 Polys, 5062 Verts
• Polygons are all quads or tris, no n-gons
• Parts such as the magazine, bolt and trigger are separate objects which can be moved or animated
• Product includes 7.62x54mmR bullet
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2010
Textures:
• 2048x2048 diffuse, specular and normal
• Textures in .tga, .png and .jpg formats
• Model texture paths are stripped
• Photoshop texture source for diffuse, specular and normal maps included
Dec 19, 2019
date ajoutée
Jan 03, 2022
dernière mise à jour
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