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2013 Subaru Outback Modello 3D

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2013 Subaru Outback royalty-free 3d model - Preview no. 1
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Licenza RoyaltySolo editoriale
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Funziona fuori dalla scatola
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HKV Studios

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni137,780
  • vertici150,389
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3DS
(.3ds)
58 MB

2013_Subaru_Outback_3DS.ZIP
OBJ
(.obj)
117 MB

2013_Subaru_Outback_OBJ.ZIP
Cinema 4D
(.c4d)
55 MB

default_scanline
2013_Subaru_Outback_C4D.ZIP
Lightwave
(.lwo)
56 MB

default_scanline
2013_Subaru_Outback_LWO.ZIP
3ds Max
(.max)
11 MB

vray 2.20.02
2013_Subaru_Outback_MAX_VRAY.ZIP
Maya
(.ma)
144 MB

maya_software
2013_Subaru_Outback_MB.ZIP
Softimage
(.xsi)
133 MB

default_scanline
2013_Subaru_Outback_SCN.zip
3ds Max
(.max)
10 MB

default_scanline
2013_Subaru_Outback_MAX_STANDARD.zip

Descrizione

High detailed 3D model of 2013 Subaru Outback with interior and simple suspension. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default) - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named - Doors can be opened - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 10 textures, which vary in resolution from 35x35px to 2048x580px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Softimage and Lightwave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 137,780 faces and 150,389 vertices • MeshSmooth level 1: 545,984 faces and 572,856 vertices • MeshSmooth level 2: 1,773,770 faces and 1,818,618 vertices - .scn, .mb and .obj formats: • low: 137,754 faces and 150,376 vertices • medium: 545,984 faces and 572,856 vertices • high: 1,773,770 faces and 1,818,618 vertices - .lwo and .c4d formats: • low: 137,754 faces and 150,376 vertices • medium: 545,984 faces and 572,851 vertices • high: 1,773,770 faces and 1,818,608 vertices - .3ds format: • low: 273,001 faces and 166,869 vertices • medium: 1,091,946 faces and 608,540 vertices • high: 3,547,518 faces and 1,917,395 vertices
Sep 17, 2020 Data aggiunta
Feb 03, 2025 ultimo aggiornamento

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