AK 47 - Fucile d'assalto Avtomat Kalashnikova 1947 - PBR Modello 3D
specificazioni
- Geometriapolygonal_quads/tris
- poligoni5,841
- vertici3,299
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
A realistically rendered and highly detailed Avtomat Kalashnikova 1947 or "AK-47" as it is more commonly known as. The renders were rendered in realtime using Marmoset Toolbag and the textures were created using a PBR workflow meaning that they will be compatible with most modern game engines and realtime renderers.
The marmoset render scene can be found as an package under additional files.
This type of model can be used as a weapon in various types of media, such as video games, films, and virtual reality experiences, the iron sights are lined up and functional for first person use. The magazine holds 7.62mm rounds.
* The mud ground material seen in the rendered images is not included in the package.
Meshes Included **: AK47_Eject = Vertices 87, Faces 63, Tris 124
AK47_Mag = Vertices 500, Faces 479, Tris 897
AK47_Stock = Vertices 2712, Faces 2631, Tris 4820
** The mesh is split into three pieces for easier animation and selection of parts.
Included Textures: T_AK47_01_Albedo.tga (2048x2048)
T_AK47_01_AO.tga (2048x2048)
T_AK47_01_Metalness.tga (2048x2048)
T_AK47_01_Normal.tga (2048x2048)
T_AK47_01_Roughness.tga (2048x2048)
T_AK47_Decals_01_Albedo.tga (1024x2048)
T_AK47_Decals_01_Alpha.tga (1024x2048)
T_AK47_Decals_01_Normal.tga (1024x2048) Enjoy and rate the content and please check out and support our other hiqh quality assets!
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?













































