Scala a chiocciola in alluminio Modello 3D
209
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni3,359
- vertici5,787
- TexturesYes
- materialeYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my aluminum spiral staircases. I modeled and textured this construction element in Blender 25.07.2012

3D preview on Sketchfab

Test in Unity

Test in Unreal

More details

Available formats

You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
3D preview on Sketchfab
Test in Unity
Test in Unreal
More details
- Animated No
- Rigged No
- VR / AR / Low-poly Yes
- Geometry Polygon mesh
- Polygons 3,359
- Vertices 5,787
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Mixed
- Plugins used No
Available formats
- Blender (.blend) (5 files) -
- Collada (.dae) 754 KB
- DXF (.dxf) 1.02 MB
- Autodesk FBX (.fbx) (2 files) -
- Alias/WaveFront Material (.mtl) 409 Bytes
- OBJ (.obj) 843 KB
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco le mie scale a chiocciola in alluminio . Ho modellato e strutturato questo elemento di costruzione in Blender 25.07.2012

Anteprima 3D su Sketchfab

Test in Unity

Prova in irreale

Più dettagli

Formati disponibili

Anteprima 3D su Sketchfab
Test in Unity
Prova in irreale
Più dettagli
- Numero animato
- Rigged No
- VR / AR / Low-poly Sì
- Geometria mesh poligonale
- Poligoni 3.359
- Vertici 5.787
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non confezionati miscelati
- Plugin utilizzati No
Formati disponibili
- Blender (.blend) (5 file) -
- Collada (.dae) 754 KB
- DXF (.dxf) 1,02 MB
- Autodesk FBX (.fbx) (2 file) -
- Alias / WaveFront Material (.mtl) 409 byte
- OBJ (.obj) 843 KB
Mar 09, 2017
Data aggiunta
Nov 20, 2019
ultimo aggiornamento










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