Telefono interno antico Modello 3D
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specificazioni
- Geometriapolygonal_ngons used
- poligoni425,082
- vertici586,715
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonone
Descrizione
It's a very high detailed photoreal antique style design corded phone.
You can use Max 2010~20XX for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, or vrayproxy formats for Polygonal tools and 3DM or SAT for Nurbs modeler like Rhino.
In case of FBX, there are two version included. (normal & triangulated version)
In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model.
In my case, I used 3DM->FBX->3dsMax converting process.
And all parts have just one multi-sub Material, so you can easily convert to proxy file.
Object / Polygon / Vertex count is, (case of 3ds Max2013 file)
Objects: 90
Verts: 586715
Faces: 425082
Camera setup, 5 textures and a HDRI is included with Studio Lighting Setup.
Thank you.
Dec 26, 2019
Data aggiunta
Oct 23, 2021
ultimo aggiornamento
Recensioni
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