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Fucile automatico Modello 3D

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Licenza RoyaltySolo editoriale
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Funziona fuori dalla scatola
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Michael Weisheim

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni7
  • vertici7,706
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
68 MB

other Art Render
a_rifle.rar
FBX
(.fbx)

a_rifle.FBX

Descrizione

An authentic rifle. The gun was modeled inspired from AK-47 legendary kalashnikov . Some parts could look authentic but are not exact AK proportions and size. Game - Ready lowpoly RIFLE with PBR (Physical Based Rendering) 4K Textures. Character was rendered in 3dsmax with Art Render that support PBR textures. PBR ist a new standard in games and rendering Package contains: 1. 3dsmax ----------------------------------------------------- - Rifle in 3dsmax - shader setup for the Art Renderer - Ready to Render 3dsmax2017 scene with Art Render Setup using PBR textures. 2. Textures------------------------------------------------------------- - 4096 x 4096 px - Types are Albedo (Color) Normal Roughness Metallness AO (Ambient Oclussion) Height - Complete Weapon on one UV Layout - Format TGA - Professional UV Layout for Texture Space using 3. Marmoset------------------------------------------------------------- Package contains also Marmoset Toolbag scene with Rifle, shader setup and assigned textures. Same textures like in 3dsmax are used.. 3. FBX 2013------------------------------------------------------------ Rifle in FBX Format 2013 Have fun! :)
Apr 05, 2022 Data aggiunta
Apr 05, 2022 ultimo aggiornamento

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Perché non essere il primo a rompere il ghiaccio?