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BB-8 Star Wars Droid completamente attrezzato Modello 3D

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specificazioni

  • Geometriapolygonal
  • poligoni881,568
  • vertici618,247
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

OBJ
(.obj)
44 MB

BB-8_DROID_(OBJ).rar
FBX
(.fbx)
26 MB

BB-8_DROID_(FBX).rar
3ds Max
(.max)
99 MB

vray 3.2
BB8_Full_Rigged_24FPS_(3dsMax2016_VRay3).rar
3ds Max
(.max)
99 MB

vray 3.2
BB8_Cover_Full_Rigged(3dsMax2016_VRay3).rar
Rhino 3d
(.3dm)
47 MB

other
BB-8_RHINO_5.rar
3ds Max
(.max)
99 MB

vray 3.2
BB8_Full_Rigged(3dsMax2016_VRay3).rar
3ds Max
(.max)
121 MB

vray 6
BB-8_Full_Rigged_RollingBall_3dsMax2020_VRAY6.zip
3ds Max
(.max)
121 MB

vray 6
BB-8_Full_Rigged_RollingBall_3dsMax2023_VRAY6.zip

Descrizione

Realistic and very detailed BB-8 Star Wars Droid, Full Rigged on 3ds Max 2023.

For the version that uses the Rolling Ball Script see the YouTube video for the tutorial. It is very simple to use!

The project has 2 versions of Rig. The recommended version is the one that uses the Rolling Ball Script because it can make BB-8 walk on any surface respecting any irregularity. Both are incredibly excellent, see which one best suits your needs.
  • 3ds Max 2023, 2020 & 2016 versions, with Vray 3.0 render.
  • 3ds Max Accurate Rigging.
  • Model centered at origin and real world scale.
  • Close-ups & macro cameras support.
  • Included obj, fbx and Rhino files (no rigged, no materials)
  • Textures with 4096x4096 px
  • Model created with Rhinoceros. Getting a detail in perfect curves.
  • Based on actual measurements of BB-8 and a large number of reference images. Creating a highly detailed model.

Please watch the video preview and tutorial for versions that do not use the Rolling Ball Script FAQ: -How animate the BB-8? First activate the "Auto Key" button. Then select "ctrl_body_position" and move it into the next position. The body of BB-8 automatically turn in the right direction. This happens thanks to a powerful script that calculates the radius of the body and the relationship with the distance traveled. If BB-8 scale the script automatically calculate the new rotation. -You can scale to BB-8? Yes. Select "ctrl_body_position" and scale to BB-8. The new body rotation is automatically calculated. For sliding on the floor is correct. -How move, rotate or scaling the BB-8 Droid? Select "ctrl_position_body" and move, rotate or scaling the BB-8 Droid. -How to adjust the rotation of the body? Select "ctrl_body_adjustment" and rotate the body BB-8 regardless of the animated rotation. This will be used to choose a particular frame camera. -How BB-8 head is rotated? Select "ctrl_head_rotation" and rotate the head. -How the head of BB-8 moves? Select "ctrl head orientation" and move the head. -How the orientation of the secondary camera BB-8 moves? Select "ctrl_camera_orientation" and move the camera. Tips: You can select and linked "ctrl_body_position" with any object moving. You can move an object null through a spline with "path follow". BB-8 rotating properly respected travel in any direction. This way you can make BB-8 from moving on uneven ground. Please check the "Override mtl" button on Global Switches parameters.

Sep 17, 2020 Data aggiunta
Nov 29, 2023 ultimo aggiornamento

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