Orso bruno Modello 3D
specificazioni
- Geometriapolygonal_quads only
- poligoni13,990
- vertici14,186
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
*This is a model of a Brown Bear *Originally created with 3ds Max 2017 *This model contains 8 separate objects GENERAL: - Model is built to real-world scale - Units used: centimeters - Mesh object is editable poly - Body, eyeballs, gums teeth and tongue are included and modeled separately - Object Dimensions: *X:57,6cm *Y:159,5cm *Z:95 cm *Scene objects are organized by layers / groups / selection sets *No third-party renderer or plug-ins needed . *Lowpoly: Subdivision Level 0 TOTAL POLYS: 13990 TOTAL VERTS: 14186 -Bear body: 7998 (quads only) -Eyeball 1: Sclera Left Eye 384 (quads only), Left Eye Iris 591 (quads only) -Eyeball 2: Sclera Right Eye 384 (quads only), Right Eye Iris 591 (quads only) -Upper gums and teeth (one object): 1882 (quads only) -Down gums and teeth (one object): 1956 (quads only) -Tongue: 204 (quads only *Highpoly: Subdivision Level 1 TOTAL POLYS: 55960 TOTAL VERTS: 56347 -Cat body: 31992 (quads only) -Eyeball 1: Sclera Left Eye 1536 (quads only), Left Eye Iris 2364 (quads only) -Eyeball 2: Sclera Right Eye 1536 (quads only),Right Eye Iris 2364 (quads only) -Upper gums and teeth (one object): 7528 (quads only) -Down gums and teeth (one object): 7824 (quads only) -Tongue: 816 (quads only) *RENDERING: -No Photoshop or compositing used, Product is ready to be rendered out-of-the-box. LIghts and cameras included in the file. -All preview images are rendered with 3ds max 2017 mental ray render. -This scene is Ready to be rendered exactly as you see above. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. *TEXTURE: -All textures are created from original photographs or drawings -Multiple Texture Resolutions are included -High-Res Textures are included as separate download - High resolution textures (main color maps are: .bmp .tga .and .jpg): - Color (.bmp .tga .and .jpg)(4096x4096 pxl) and (2048x2048pxl) - Bump .jpg (4096x4096pxl) and (2048x2048pxl) - Specular .jpg (4096x4096pxl) and(2048x2048pxl) - Eye Color (.bmp .tga .and .jpg)(1024x1024 pxl) - Eye Specular .jpg (1024x1024 pxl) - EyeBump .jpg (1024x1024 pxl) - MouthColor (.bmp .tga .and .jpg)(1024x1024 pxl) - MouthSpecular .jpg (1024x1024 pxl) - Mouthbmp .jpg (1024x1024 pxl) - Materials included ONLY for . max file Thanks for your time!
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