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BlackBerry 9720 Modello 3D

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BlackBerry 9720 royalty-free 3d model - Preview no. 1
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specificazioni

  • Geometriasubdivision
  • poligoni41,931
  • vertici47,320
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3ds Max
(.max)
13 MB

vray 1.5 RC5
BlackBerry_9720_max.zip
OBJ
(.obj)
1 MB

BlackBerry_9720_obj.zip
3DS
(.3ds)

BlackBerry_9720_3ds.zip
FBX
(.fbx)
1 MB

BlackBerry_9720_fbx.zip
FBX
(.fbx)
1 MB

BlackBerry_9720_fbx.zip
3DS
(.3ds)

BlackBerry_9720_3ds.zip
OBJ
(.obj)
1 MB

BlackBerry_9720_obj.zip
3ds Max
(.max)
13 MB

vray 1.5 RC5
BlackBerry_9720_max.zip

Descrizione

BlackBerry 9720 Mobile Phone High-detailed. Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5. BlackBerry_9720_max.zip contains 2 .max files: 1:BlackBerry_9720_render_Vray.max The preview scene. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. 2:BlackBerry_9720_turntable.max Vray turntable animation scene. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. Fully detailed, textured model. Detailed enough for close-up renders. In the folder"maps" you will find all the maps and the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). No turbosmooth: 47320 vertices, 41931 polygons. With Turbosmooth on=2 : 508957 vertices, 983901 polygons. NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
BlackBerry 9720 Mobile Phone Molto dettagliato. Modellazione in 3DS Max 2008 e rendering con VRay 1.5RC5. BlackBerry_9720_max.zip contiene 2 file .max: 1: BlackBerry_9720_render_Vray.max La scena di anteprima. Renderer Vray 1.5 Installazione e materiali RC5. Include materiali Vray. 2: BlackBerry_9720_turntable.max Scena di animazione del giradischi Vray. Renderer Vray 1.5 Installazione e materiali RC5. Include materiali Vray. Modello completamente dettagliato e strutturato. Dettagliato abbastanza per i rendering ravvicinati. Nella cartella "mappe" troverai tutte le mappe e l'HDRI, utilizzato per il rendering. Basato su una geometria suddivisa (turbosmooth). No turbosmooth: 47320 vertici, 41931 poligoni. Con Turbosmooth su = 2: 508957 vertici, 983901 poligoni. NOTA: Vray è richiesto per la scena Max. I formati .3ds, .fbx sono geometrici con texture. I materiali standard con i percorsi delle mappe sono allegati. Il "obj.zip" è solo la geometria con texture Coordinate di mappatura. Nessun materiale allegato. Puoi prendere le mappe da .max.zip. e usali.
Mar 09, 2018 Data aggiunta
Oct 01, 2022 ultimo aggiornamento

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