BlackBerry Z10 Modello 3D
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni12,275
- vertici12,994
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
3D model of the BlackBerry Z10 with studio.
Based on subdivision geometry (TurboSmooth).The Product images were render with a subdivision level 2.
Clean topology, real world scale, all objects are properly named, model centered at origin.
Original file format is 3ds Max 2009. Rendered with V-ray 2.0
1. BlackBerry Z10_MAX.zip contains max file with V-ray materials and textures.
BlackBerry Z10.max - scene with studio used for rendering, V-ray renderer and V-ray materials setup.
Scene subdivision level 2: 330158 polys / 168965 verts;
2. BlackBerry Z10_FBX.zip, BlackBerry Z10_OBJ.zip, contains geometry with texture coords.
Textures are included in all packages.
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format;
.obj format was exported from 3ds Max. The geometry for .obj format is set to quads;
- .max files can be loaded in 3ds Max 9 or higher. In order to use Vray 2.0 rendering setups and materials.
Aug 13, 2020
Data aggiunta
Oct 15, 2021
ultimo aggiornamento
Recensioni
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