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BMX SCRAMBLER Modello 3D

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BMX SCRAMBLER royalty-free 3d model - Preview no. 1
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BMX SCRAMBLER royalty-free 3d model - Preview no. 1
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BMX SCRAMBLER royalty-free 3d model - Preview no. 15
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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cgmobile

specificazioni

  • Geometriapolygonal
  • poligoni163,361
  • vertici177,997
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

OBJ
(.obj)
5 MB

BMX_Scrambler_obj.zip
FBX
(.fbx)
7 MB

BMX_Scrambler_fbx.zip
3DS
(.3ds)
2 MB

BMX_Scrambler_3ds.zip
3ds Max
(.max)
15 MB

BMX_Scrambler_max.zip

Descrizione

BMX SCRAMBLER Bicycle High-detailed. Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5. The max .zip contains 2 files: 1:Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. 2.In the folder"maps" you will find all the maps and the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). The model is not collapsed. No smooth: 177997 vertices, 163361 polygons. With Turbosmooth on = 1: 430926 vertices, 749675 polygons. All preview images are from the vray scene. NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
BMX SCRAMBLER Bicicletta Alta dettagliata. Modellazione in 3DS Max 2008 e rendering con VRay 1.5RC5. Il file .zip contiene 2 file: 1: Vray renderer 1.5 Installazione e materiali RC5. Include materiali Vray. 2. Nella cartella "mappe" troverai tutte le mappe e l'HDRI, utilizzato per il rendering. Basato su una geometria suddivisa (turbosmooth). Il modello non è collassato. No smooth: 177997 vertici, 163361 poligoni. Con Turbosmooth su = 1: 430926 vertici, 749675 poligoni. Tutte le immagini di anteprima provengono dalla scena Vray. NOTA: Vray è richiesto per la scena Max. I formati .3ds, .fbx sono geometrici con texture. I materiali standard con i percorsi delle mappe sono allegati. Il "obj.zip" è solo la geometria con texture Coordinate di mappatura. Nessun materiale allegato. Puoi prendere le mappe da .max.zip. e usali.
Sep 24, 2018 Data aggiunta
Jan 25, 2022 ultimo aggiornamento

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