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bodyboard nmd Modello 3D

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bodyboard nmd royalty-free 3d model - Preview no. 1
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Diablo3D

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni12,933
  • vertici7,017
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3ds Max
(.max)
1 MB

vray 3.00.07
bodyboard.max
Rhino 3d
(.3dm)
1 MB

body.3dm
3DS
(.3ds)

bodyboard.3ds
FBX
(.fbx)

bodyboard.fbx
Lightwave
(.lwo)

bodyboard.lwo
OBJ
(.obj)

bodyboard.obj
(.unknown)

bodyboard.bip
(.gltf)
1 MB

564-gltf-extended.gltf.zip
(.gltf)
1 MB

564-gltf-extended.glb
(.gltf)
1 MB

564-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
1 MB

564-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
2 MB

564-max-extended.max.zip
(.usdz)
3 MB

564-usdz-extended.usdz

bodyboard5.jpg

bodyboarde56.jpg

Descrizione

[GENERAL] 3d model of NMD bodyboard. I tried to make a really high realistic , hope you like it. [SPECS] The model was modeled in 3ds max. The preview images rendered with 3ds Max and V-Ray. In the 3ds Max and .FBX versions the model has V-Ray materials . In the .BIP versions you can use keyshot for rendering The model is smootheable and easily editable. Clean mesh edge loops. The model is a set of 3 separated objects . In the .OBJ versions the model has no materials, but has a correct UVW mapping. The Model has real-world scale and is centered at 0,0,0. In the 3ds Max version Objects, Materials, Textures use meaningful names. (striped texture path names). Scene objects are not organized by layers. [Rendering] The rendering is setup in V-Ray ( 3ds Max version & rhino version). In the scene, the lighting and setup file is not included. For rendering V-Ray plugin is need for 3ds max but not for rhino). [Textures] Unwrapped UVs texture Texture dimensions: 1024*1024 bodyboard1 1024*1024 bodyboard2
[GENERALE] Modello 3D di bodyboard NMD. Ho provato a fare una realtà molto realistica, spero che ti piaccia. [SPECS] Il modello è stato modellato in 3ds max. Le immagini di anteprima renderizzate con 3ds Max e V-Ray. Nelle versioni 3ds Max e .FBX il modello ha materiali V-Ray. Nelle versioni .BIP è possibile utilizzare i tasti di scelta rapida per il rendering. Il modello è scorrevole e facilmente modificabile. Pulire i bordi delle maglie. Il modello è un insieme di 3 oggetti separati. Nelle versioni .OBJ il modello non ha materiali, ma ha una corretta mappatura UVW. Il modello ha scala reale ed è centrato a 0,0,0. Nella versione 3ds Max Objects, Materials, Textures usa nomi significativi. (nomi di percorsi texture a strisce). Gli oggetti scena non sono organizzati per livelli. [Rendering] Il rendering è impostato su V-Ray (versione 3ds Max e versione rhino). Nella scena, il file di illuminazione e di installazione non è incluso. Per il rendering del plugin V-Ray è necessario 3ds max ma non per rhino). [Textures] Texture UV non imballata Dimensioni texture: 1024 * 1024 bodyboard1 1024 * 1024 bodyboard2
Apr 19, 2018 Data aggiunta
Nov 08, 2021 ultimo aggiornamento

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