Buck Museum Specimen (truccato) (pelliccia) Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni2,706
- vertici2,682
- TexturesYes
- riggedYes
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
A Hybrid Buck model, referencing to Springbok, Impala and Thomson's Gazelle. This product has a wide variety of applications as it includes realtime and high resolution models.
Originally created in Blender the source files provided can be used to render outputs such as those in the product description including fur, materials and lighting.
The realtime model and rig have also been exported to FBX and tested in Maya 2015 and Blender.
This model will deform predictably during animation and has an FK rig with painted weights that can be used 'out the box' for posing.
Product Contents:
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1. buck.blend
This file includes the main realtime 3D model with unwrapped and non-overlapping UV's, high resolution sculpt model, Forward Kinematics Rig with associated weighted vertex groups, fur and material node network for rendering with Cycles.
2. buck_realtime_rig_LD.fbx
Consisting of the realtime model, with an armature/skeleton rig, skinned/weighted and ready for posing. This is an interchange file format that can be used in Maya.
3. buckyColor00.png
Full color Diffuse map at 4096 x 4096
4. buckyMaskEars.png
Greyscale SubSurface Scattering mask at 4096 x 4096
5. buckyMaskHorns.png
Greyscale Specular mask at 4096 x 4096
6. buckyNormal_4k.png
Full color Normal map at 4096 x 4096
7. UV_4k2.png
Greyscale with Alpha UV reference map at 4096 x 4096
Nov 13, 2021
Data aggiunta
Nov 13, 2021
ultimo aggiornamento
Recensioni
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