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Edificio 01 Modello 3D

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arch.3d

specificazioni

  • Geometriapolygonal_quads only
  • poligoni18,524
  • vertici23,681
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

OBJ
(.obj)
52 MB

Building01_OBJ.rar
3ds Max
(.max)
52 MB

maxwell 3.1.0
Building01_Maxwell.rar
(.unknown)
52 MB

Building01_MXS.rar
3ds Max
(.max)
52 MB

vray 2.50.01
Building01_Vray.rar
FBX
(.fbx)
92 MB

Building01_FBX.rar
(.gltf)
107 MB

884-gltf-extended.gltf.zip
(.gltf)
109 MB

884-gltf-extended.glb
(.gltf)
4 MB

884-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

884-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
109 MB

884-max-extended.max.zip
(.usdz)
32 MB

884-usdz-extended.usdz
134 MB

Textures_8K.rar

Descrizione

Model of old building - Not intended for subdivision. File Formats: - 3Ds Max/Maxwell (.max) ~ 4,95mb; - 3Ds Max/Maxwell/merged glass/ (.max) ~ 4,80mb - 3Ds Max/Vray (.max) ~ 3,98mb; - 3Ds Max/Vray/merged glass/ (.max) ~ 3,84mb; - Maxwell Studio (.mxs) ~ 1,10mb; - Maxwell Studio/merged glass/ (.mxs) ~ 1,24mb - Wavefront (.obj) ~ 2,44mb; - Wavefront/merged glass (.obj) ~ 2,41mb - Textures ~ 42,3mb; Features: - model scale: 1 unit = 1 centimeter - model is centered at 0,0,0 and has scale 1,1,1 - quads only; - UV mapped (unwrapped); - no overlapping UVs; - detailed; - all components are named; - all materials are named; - flexible: all elements are created as a separate objects; - easy to use with another renderer (just reassign shaders); - model ready to render; - presentation images rendered in Maxwell 3.1.0; - preview images made without any compositing; - high resolution textures (4096x4096px); - separated glass - edit material to increase/decrease glass reflections; - separated ao/leaks texture; - two versions of 3d model (one with detached glass to avoid multi/sub-object materials); - extras: 8K textures (8192x8192px); Components: Total Scene Geometries - 9 - Building01_Base - 8581 quads, 8665 vertices; - Building01_Covers - 192 quads, 256 vertices; - Building01_Fences - 8277 quads, 12908 vertices; - Building01_Front - 14 quads, 16 vertices; - Building01_Mailbox - 14 quads, 16 vertices; - Building01_Pipes - 288 quads, 366 vertices; - Building01_Sills - 1104 quads, 1396 vertices; - Building01_Vent - 6 quads, 8 vertices; - Building01_Wire - 48 quads, 50 vertices; __________________________________________________________________________ Total Scene Polycount: 18524 Total Scene Vertices : 23681 *Files with detached glass: - Building01_Base - 8176 quads, 8665 vertices; - Building01_Covers - 192 quads, 256 vertices; - Building01_Fences - 8277 quads, 12908 vertices; - Building01_Front - 14 quads, 16 vertices; - Building01_Glass - 405 quads, 1600 vertices; - Building01_Mailbox - 14 quads, 16 vertices; - Building01_Pipes - 288 quads, 366 vertices; - Building01_Sills - 1104 quads, 1396 vertices; - Building01_Vent - 6 quads, 8 vertices; - Building01_Wire - 48 quads, 50 vertices; __________________________________________________________________________ Total Scene Polycount: 18524 Total Scene Vertices : 25281 Textures: AO maps: - building01_ao.jpg - 4096x4096px; Diffuse maps: - building01_diff.jpg - 4096x4096px; Specular maps: - building01_spec.jpg - 4096x4096px; Normal maps: - building01_nrm.png - 4096x4096px; _________________________________________________________________________ *OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries; *OBJ file might need textures reassignment; *For Maxwell materials copy textures to the Maxwell folder; All file types are checked and import without errors; If you are satisfied by quality of the 3d model please rate it.
Sep 13, 2020 Data aggiunta
Jun 30, 2023 ultimo aggiornamento

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