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Edificio 08 Modello 3D

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Edificio 08 royalty-free 3d model - Preview no. 1
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arch.3d

specificazioni

  • Geometriapolygonal_quads only
  • poligoni4,863
  • vertici5,244
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

117 MB

Textures_8K.rar
3ds Max
(.max)
47 MB

maxwell 3.1.0
Building08_Maxwell.rar
(.unknown)
48 MB

Building08_MXS.rar
3ds Max
(.max)
47 MB

vray 2.30.01
Building08_Vray.rar
OBJ
(.obj)
47 MB

Building08_OBJ.rar
(.gltf)
98 MB

004-gltf-extended.gltf.zip
(.gltf)
100 MB

004-gltf-extended.glb
(.gltf)
3 MB

004-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
3 MB

004-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
98 MB

004-max-extended.max.zip
(.usdz)
32 MB

004-usdz-extended.usdz

Descrizione

Model of old building - Not intended for subdivision. File Formats: - 3Ds Max/Maxwell (.max) ~ 2,31mb; - 3Ds Max/Maxwell/merged glass/ (.max) ~ 2,05mb - 3Ds Max/Vray (.max) ~ 1,09mb; - 3Ds Max/Vray/merged glass/ (.max) ~ 1,05mb; - Maxwell Studio (.mxs) ~ 681kB; - Maxwell Studio/merged glass/ (.mxs) ~ 690kB - Wavefront (.obj) ~ 700kB; - Wavefront/merged glass/ (.obj) ~ 690kB - Textures ~ 31,1mb; Features: - model scale: 1 unit = 1 centimeter - model is centered at 0,0,0 and has scale 1,1,1 - quads only; - UV mapped (unwrapped); - no overlapping UVs; - detailed; - all components are named; - all materials are named; - flexible: all elements are created as a separate objects; - easy to use with another renderer (just reassign shaders); - model ready to render; - presentation images rendered in Maxwell 3.1.0; - preview images made without any compositing; - high resolution textures (4096x4096px); - separated glass - edit material to increase/decrease glass reflections; - separated ao/leaks texture; - two versions of 3d model (one with detached glass to avoid multi/sub-object materials); - extras: 8K textures (8192x8192px); Components: Total Scene Geometries - 7 - Building08_Base - 3699 quads, 3740 vertices; - Building08_Details - 732 quads, 984 vertices; - Building08_Overhang_Base - 78 quads, 80 vertices; - Building08_Overhang_Frame - 24 quads, 32 vertices; - Building08_Pipes - 48 quads, 56 vertices; - Building08_Sigs - 18 quads, 24 vertices; - Building08_Sills - 264 quads, 328 vertices; __________________________________________________________________________ Total Scene Polycount: 4863 Total Scene Vertices : 5244 *Files with detached glass: - Building08_Base - 3568 quads, 3740 vertices; - Building08_Details - 732 quads, 984 vertices; - Building08_Overhang_Base - 78 quads, 80 vertices; - Building08_Overhang_Frame - 24 quads, 32 vertices; - Building08_Pipes - 48 quads, 56 vertices; - Building08_Sigs - 18 quads, 24 vertices; - Building08_Sills - 264 quads, 328 vertices; - Building08_Windows - 131 quads, 522 vertices; __________________________________________________________________________ Total Scene Polycount: 4863 Total Scene Vertices : 5766 Textures: AO maps: - building08_ao.jpg - 4096x4096px; Diffuse maps: - building08_diff.jpg - 4096x4096px; Specular maps: - building08_spec.jpg - 4096x4096px; Normal maps: - building08_nrm.png - 4096x4096px; _________________________________________________________________________ *OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries; *OBJ file might need textures reassignment; *For Maxwell materials copy textures to the Maxwell folder; All file types are checked and import without errors; If you are satisfied by quality of the 3d model please rate it.
Aug 05, 2020 Data aggiunta
Jun 30, 2023 ultimo aggiornamento

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