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C17 Globemaster III USAF Modello 3D

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specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni37,393
  • vertici39,640
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

OBJ
(.obj)
2 MB

C17UOBJHD.zip
OBJ
(.obj)
1 MB

C17UOBJ.zip
3ds Max
(.max)
3 MB

default_scanline
C17UMAX.zip
FBX
(.fbx)
4 MB

C17UFBXHD.zip
FBX
(.fbx)
2 MB

C17UFBX.zip
Blender
(.blend)
6 MB

C17U.blend

Descrizione

Boeing C-17 Globemaster III USAF The shapes and proportions of the objects are accurate. Following the original plans. In Blender 3D Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights and camera included. In the OBJ,MAX and FBX format all properties are maintained. Available in standard and HD resolution. The number of polygons that appears in the specification is in standard resolution. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG. Optimized for integration in real environments and for close-ups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.
Boeing C-17 Globemaster III USAF Le forme e le proporzioni degli oggetti sono accurate. Seguendo i piani originali. In Blender 3D Selezionare l'oggetto denominato CONTROL (genitori). Cambia la dimensione, la posizione e la rotazione del tutto. Pronto per l'animazione. Pronto per il rendering. Trame, materiali, luci e fotocamera inclusi. Nel formato OBJ, MAX e FBX vengono mantenute tutte le proprietà. Disponibile in risoluzione standard e HD. Il numero di poligoni che appare nelle specifiche è in risoluzione standard. Le maglie degli oggetti sono indipendenti. Materiali e texture inclusi. Il file ZIP contiene: file OBJ, file MTL e mappa texture originale JPG. Ottimizzato per l'integrazione in ambienti reali e per i primi piani. Forme HD con il numero minimo possibile di poligoni. Topologia quadrupla. Pronto per il rendering.
Sep 19, 2018 Data aggiunta
Sep 06, 2021 ultimo aggiornamento

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