Brocca da vino in ceramica Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
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Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni24,920
- vertici24,918
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
This is a model of a ceramic wine jug.
Originally created with 3ds Max 2015
Converted to Maya so that the model renders using V-Ray 3
|| USAGE ||
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model also has a real-time version suitable for games, see the real-time header for more information.
This model uses a scale of 1 unit = 1 centimeter
|| SPECS ||
This model contains 1 object.
Inside of 3ds Max, this model contains 24920 polygons with TurboSmooth OFF
Inside of 3ds Max, this model contains 199360 polygons with TurboSmooth ON (set to 1 iterations.)
This model contain only quads and tris (no nGons)
This model has been calibrated using the following renderers (V-Ray in both 3ds max and Maya).
|| STAGE VERSIONS ||
Two versions of each file are included; Native Source (NS) and Nativle Clean (NC). Native source files include the lighting and render stage which can be used to get renders just like the preview images. The Native Clean version is just the object which is ready to import into any project. The download files have the suffix of NS or NC to differentiate the two files.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.2.
Product is ready to render out-of-the-box.
LIghts and cameras are not included in the file.
|| TEXTURES ||
Each part of the model contains 11 bitmap texture files (Eight provided in .PNG format at 4096 x 4096, two at 2048x2048 pixel resolution and one .TGA file) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Height
* Metallic
* Normal
* Roughness
* Specular
All textures are created from original photographs or drawings
|| GENERAL ||
Model is built to real-world scale
Scene objects are organized by layers / groups / selection sets
3ds Max: Third-party renderer needed / V-Ray is REQUIRED in order to use this product.
Maya: Third-party renderer needed / V-Ray is REQUIRED in order to use this product.
Model represents 20 of hours of 3D work
|| REAL-TIME ||
The Unity and Unreal versions of the jug have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects.
The real-time texture download contains 11 bitmap texture files (Eight provided in .PNG format at 4096 x 4096, two at 2048x2048 pixel resolution and one .TGA file) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness).
May 25, 2020
Data aggiunta
Mar 05, 2022
ultimo aggiornamento
Recensioni
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