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Distruggi documenti Modello 3D

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3d_molier

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni5,806
  • vertici6,234
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Cinema 4D
(.c4d)

advanced
Cross Cut Shredder_c4d.rar
OBJ
(.obj)

Cross Cut Shredder_obj.zip
3DS
(.3ds)
3 MB

Cross Cut Shredder_3ds.zip
Maya
(.ma)

maya_software
Cross_Cut_Shredder_mb.zip
3ds Max
(.max)

vray
Cross Cut Shredder_vray_max.zip
3ds Max
(.max)

default_scanline
Cross Cut Shredder_scanline_max.zip

Descrizione

This Cross Cut Shredder is a high quality model that will enhance detail and realism to any of your rendering projects. The shredder has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. ********************************* Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) -All colors can be easily modified. -Model is fully textured with all materials applied. -All textures and materials are included and mapped in every format. -3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. -No part-name confusion when importing several models into a scene. -No cleaning up necessary—just drop your models into the scene and start rendering. -No special plugin needed to open scene. -Model does not include any backgrounds or scenes used in preview images. ********************************* File Formats: - 3ds Max 2012 V-Ray and standard materials scenes - OBJ (Multi Format) - 3DS (Multi Format) - Maya 2011 - LightWave 11 - Cinema 4D R14 Every model has been checked with the appropriate software. ********************************* Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry. ********************************* Textures Formats: JPEG (.jpg) (2) - 2048 x 2048 ********************************* Hope you like it! Also check out my other models, just click on my user name to see complete gallery. © 3d_molier - 2013
Nov 30, 2019 Data aggiunta
Oct 01, 2022 ultimo aggiornamento

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