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Crowbar Low-Poly Game Ready Modello 3D

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Crowbar Low-Poly Game Ready royalty-free 3d model - Preview no. 1
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Funziona fuori dalla scatola
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cherevichenko

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni724
  • vertici715
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
59 MB

default_scanline
Crowbar_3dsMax2013_default.zip
FBX
(.fbx)
59 MB

Crowbar_fbx.zip
OBJ
(.obj)
59 MB

Crowbar_obj.zip

Descrizione

GAME/REAL-TIME READY. This is next-gen low-poly Crowbar with one UV-map and ready for use in games or real-time renders. All pictures are rendered in Marmoset tool bag. The model has been tested in UDK and Unity3d as well. This is a high quality; low poly asset originally modeled in 3DS Max 2013. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Hand painted realistic textures created in MARI. This model is not intended for subdivision. Tris: 1426 Verts: 715 Includes 4 texture maps in .tga. 4096x4096 Diffuse 4096x4096 Normal map 4096x4096 Specular 4096x4096 Gloss • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space, • No special plug-ins needed to use this product • All materials and objects named appropriately • Renderer is default scanline. • Object pivot points at 0,0,0. • Object scaled to approximate real world size (meters) Approximate dimensions: W:0,056m L:0,868m H: 0,019m • .obj and .fbx versions exported from 3ds Max 2013
GIOCO / IN TEMPO REALE PRONTO. Questo è il Crowbar low-poly next-gen con una mappa UV e pronto per l'uso in giochi o rendering in tempo reale. Tutte le immagini sono rese in borsa degli strumenti Marmoset. Il modello è stato testato anche in UDK e Unity3d. Questa è una qualità elevata; Assetto low poly originariamente modellato in 3DS Max 2013. La mappa normale è stata elaborata da un modello con un alto numero di poligoni per fornire grandi dettagli riducendo al minimo il conteggio dei poligoni. Texture realistiche dipinte a mano create in MARI. Questo modello non è inteso per la suddivisione. Tris: 1426 Verts: 715 Include 4 mappe texture in .tga. 4096x4096 Diffuso 4096x4096 Mappa normale 4096x4096 Speculare 4096x4096 Lucido • I poligoni sono tutti quadricipiti o tris, senza n-g • Modello scartato manualmente per un utilizzo più efficiente dello spazio UV, • Nessun plug-in speciale necessario per utilizzare questo prodotto • Tutti i materiali e oggetti nominati in modo appropriato • Renderer è scanline di default. • Punti di rotazione dell'oggetto a 0,0,0. • Oggetto ridimensionato per approssimare le dimensioni del mondo reale (metri) Dimensioni approssimative: W: 0,056 m L: 0,868 m H: 0,019 m • versioni obj e .fbx esportate da 3ds Max 2013
Jan 11, 2018 Data aggiunta
Aug 25, 2024 ultimo aggiornamento

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