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De'Longhi EC155 Modello 3D

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De'Longhi EC155 royalty-free 3d model - Preview no. 1
De'Longhi EC155 royalty-free 3d model - Preview no. 2
De'Longhi EC155 royalty-free 3d model - Preview no. 3
De'Longhi EC155 royalty-free 3d model - Preview no. 4
De'Longhi EC155 royalty-free 3d model - Preview no. 5
De'Longhi EC155 royalty-free 3d model - Preview no. 1
De'Longhi EC155 royalty-free 3d model - Preview no. 2
De'Longhi EC155 royalty-free 3d model - Preview no. 3
De'Longhi EC155 royalty-free 3d model - Preview no. 4
De'Longhi EC155 royalty-free 3d model - Preview no. 5
Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
8 visite
iljujjkin

specificazioni

  • Geometriapolygonal
  • poligoni54,000
  • vertici55,000
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

OBJ
(.obj)

DeLonghi_EC155_obj.rar
3ds Max
(.max)
3 MB

default_scanline and Vray
DeLonghi_EC155_max.rar
Maya
(.ma)
1 MB

default_scanline
DeLonghi_EC155_ma.rar
Lightwave
(.lwo)

default_scanline
DeLonghi_EC155_lwo.rar
FBX
(.fbx)
1 MB

DeLonghi_EC155_fbx.rar
Cinema 4D
(.c4d)
4 MB

default_scanline
DeLonghi_EC155_c4d.rar
3DS
(.3ds)

DeLonghi_EC155_3ds.rar

Descrizione

Realistic 3d model of Coffee maker De'Longhi EC 155. - detailed enough for close-up renders - two *.max files included Standart materials and Vray-materials - big size textures included - file format - max2009, 3ds, obj, fbx, lwo, c4d, mb included - original file format - max 2009 - to all objects and materials in a scene names are appropriated - real world size (system units - mm) - coordinates of the location of the model in space (x0, y0, z0) - files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) The model is completely ready for use visualization in 3ds max. All previews rendered 3ds max Vray. In formats c4d, 3ds, lwo, obj, fbx, mb - model exported to standard materials (textures), not contain Vray shaders. In these formats, shaders need to be edited for the new studio for the final rendering.
Oct 27, 2019 Data aggiunta
Oct 08, 2022 ultimo aggiornamento

Recensioni

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