-->
ArchitetturaVeicoliPersonaggiAereoMobiliaElettronicaAnimaliPianteArmiGli SportCiboAnatomia
segnalibro
Segnalibro rimosso

Desert Eagle Modello 3D

1
Desert Eagle royalty-free 3d model - Preview no. 1
Desert Eagle royalty-free 3d model - Preview no. 2
Desert Eagle royalty-free 3d model - Preview no. 3
Desert Eagle royalty-free 3d model - Preview no. 4
Desert Eagle royalty-free 3d model - Preview no. 5
Desert Eagle royalty-free 3d model - Preview no. 6
Desert Eagle royalty-free 3d model - Preview no. 7
Desert Eagle royalty-free 3d model - Preview no. 8
Desert Eagle royalty-free 3d model - Preview no. 9
Desert Eagle royalty-free 3d model - Preview no. 10
Desert Eagle royalty-free 3d model - Preview no. 1
Desert Eagle royalty-free 3d model - Preview no. 2
Desert Eagle royalty-free 3d model - Preview no. 3
Desert Eagle royalty-free 3d model - Preview no. 4
Desert Eagle royalty-free 3d model - Preview no. 5
Desert Eagle royalty-free 3d model - Preview no. 6
Desert Eagle royalty-free 3d model - Preview no. 7
Desert Eagle royalty-free 3d model - Preview no. 8
Desert Eagle royalty-free 3d model - Preview no. 9
Desert Eagle royalty-free 3d model - Preview no. 10
Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
1,039 visite
Sandu_Bublic

specificazioni

  • Geometriapolygonal_ngons used
  • poligoni32,741
  • vertici18,383
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3DS
(.3ds)

eagle_3ds.zip
Lightwave
(.lwo)

default_scanline
eagle_lwo.zip
OBJ
(.obj)

eagle_obj.zip
3ds Max
(.max)

mentalray
eagle_max.zip

Descrizione

Model created in 3D Studio Max 2009 and converted in multiple formats. All formats include materials and texture maps. The Max format uses mental ray materials and render. There's no need for a third party plugin or anything else, just drop your model in the scene and hit render.
Modello creato in 3D Studio Max 2009 e convertito in più formati. Tutti i formati includono materiali e mappe di texture. Il formato Max utilizza materiali e rendering mental ray. Non è necessario un plug-in di terze parti o altro, basta rilasciare il modello nella scena e premere il rendering.
Sep 24, 2018 Data aggiunta
Oct 16, 2022 ultimo aggiornamento

Recensioni

Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?