Dodge Challenger SRT 392 del 2016 Modello 3D
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specificazioni
- Geometriapolygonal_ngons used
- poligoni235,176
- vertici276,205
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
Dodge Challenger SRT 392 2016
Created in 3ds Max 2015.
Three .max files with V-Ray, Mentalray and Scanline materials.
Polygon/Vertex count with Turbosmooth off: Poly- 235176 Vert- 276205
Polygon/Vertex count with Turbosmooth on (iterations set to 1): Poly- 1365832 Vert- 780189
Modeled in real world scale and metric units.
All objects, materials and textures are properly named.
Total number of objects is 61, organized in layers and groups.
This model contains 5 textures:
(1)x (6000 x 6000)
(2)x (4000 x 4000)
(1)x (2000 x 2000)
(1)x (1000 x 1000)
FBX and OBJ formats created at base level of mesh (not subdivided) and have standard materials with textures.
Previews rendered in V-Ray 3.2, lighting and render setup are not included.
Sep 13, 2020
Data aggiunta
Feb 23, 2025
ultimo aggiornamento
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