Auricolari Sony EX40 Modello 3D
0
Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni10,237
- vertici10,209
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
This is a reproduction of a brand new Sony earphones, model EX40, perfectly modeled with real factory measurements and ready to use. Native format in Maya 2012, preview images are made with Mental Ray; there are also obj, 3dS and fbx files formats.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Geometry:
This model consist of:
10237 polygons
10209 vertices
17 objects in scene
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Rendering:
Renders are made in Mentalray: no 3rd party plugin needed, ready to render.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Textures:
Scene is fully textured, with all materials applied. Textures are:
siggraph.hdr (environments) = 2048x1024 pixel
Sony_logo.jpg (logo) = 1024x1024 pixel
cuts_bump.png (bump) = 800x800 pixel
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Scale
This scene is modeled in real world scale, with real factory measurements.
Questa è una riproduzione di un nuovissimo auricolare Sony, modello EX40, perfettamente modellato con misurazioni reali di fabbrica e pronto all'uso. Formato nativo in Maya 2012, le immagini di anteprima sono realizzate con Mental Ray; ci sono anche i formati di file obj, 3dS e fbx. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>> Geometria: Questo modello consiste di: 10237 poligoni 10209 vertici 17 oggetti nella scena >>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Rendering: I rendering sono realizzati in Mentalray: nessun plugin di terze parti è necessario, pronto per rendere. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>> Trame: la scena è completamente strutturata, con tutti i materiali applicati. Le trame sono: siggraph.hdr (ambienti) = 2048x1024 pixel Sony_logo.jpg (logo) = 1024x1024 pixel cuts_bump.png (bump) = 800x800 pixel >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Scala Questa scena è modellata su scala reale, con misurazioni reali della fabbrica.
Sep 18, 2018
Data aggiunta
Jul 25, 2022
ultimo aggiornamento
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?










