Elefante (attrezzato) Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni18,394
- vertici18,604
- TexturesYes
- riggedYes
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
High detail and realistic Elephant
Clean Uv
Model has clean topology, rigged
Maya 2017 Arnold
Arnold renderer is
no plug-in
maya 2017 Default Renderer
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Elephant Model object : Actual size object
Height from shoulder to paw : 3.2M
Length from head to tail: 4.8M
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Elephant: include files
Elephant(Rigged)_MB_mb(maya2017)
Elephant(Rigged)_MA_ma(maya2017)
Elephant_FBX.FBX
Elephant_OBJ.OBJ
Elephant_ZTL.ZTL(zbrush 4r7 p2)
Elephant_Skin_Texture (8192x8192) .PNG
Elephant_Skin_Displacement (8192x8192) .PNG
Elephant_Skin_Normal (8192x8192) .PNG
Elephant_Skin_Spec (8192x8192) .PNG
Elephant_Skin_Bump (8192x8192) .PNG
Elephant_Eye_Texture (2048x2048) .PNG
Elephant_HDRI.hdr
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subdivable polygons in Zbrush file:
(Elephant_ZTL.ZTL)
Zbrush 4r7 p2
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Elephant model has:
Polycount (quads):
mesh: 18394
vertex: 18604
8192x8192 textures: PNG
(Elephant_Skin_Texture,Elephant_Skin_Normal, Elephant_Skin_Displacement,Elephant_Skin_spec,
Elephant_Skin_Bump)
2048x2048 Texture : PNG
(Elephant_Eye_Texture)
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Rig description:
Rig_MAINCtrl - control whole model
Rig_hip_Ctrl - control jump action model
Rig_spine_ctrl01 - control rotation,move of spine
Rig_spine_ctrl02- control rotation,move of spine
Rig_spine_ctrl03 - control rotation,move of spine
Rig_Shouder_Ctrl - control rotation,move of Shouder
Rig_Neck_Ctrl- control rotation,move of neck
Rig_Head_Ctrl - control rotation,move of head
Rig_Head_Ctrl01 - control rotation,move of head
Rig_Nose_Ctrl01 - control rotation,move of nose
Rig_Nose_Ctrl02 - control rotation,move of nose
Rig_Nose_Ctrl03 - control rotation,move of nose
Rig_Nose_Ctrl04 - control rotation,move of nose
Rig_Nose_Ctrl05 - control rotation,move of nose
Rig_Nose_Ctrl06 - control rotation,move of nose
Rig_Nose_Ctrl07 - control rotation,move of nose
Rig_Nose_Ctrl08 - control rotation,move of nose
Rig_Nose_Ctrl09 - control rotation,move of nose
Rig_Nose_Ctrl10 - control rotation,move of nose
Rig_Nose_Ctrl11 - control rotation,move of nose
Rig_Mouse_Ctrl - control rotation,move of mouse
Rig_L_ear_Ctrl01 - control rotation,move of ear
Rig_L_ear_Ctrl02 - control rotation,move of ear
Rig_L_ear_Ctrl03 - control rotation,move of ear
Rig_L_ear_Ctrl04 - control rotation,move of ear
Rig_L_ear_Ctrl05 - control rotation,move of ear
Rig_L_ear_Ctrl06 - control rotation,move of ear
Rig_L_ear_Ctrl07 - control rotation,move of ear
Rig_L_ear_Ctrl08 - control rotation,move of ear
Rig_L_ear_Ctrl09 - control rotation,move of ear
Rig_R_ear_Ctrl01 - control rotation,move of ear
Rig_R_ear_Ctrl02 - control rotation,move of ear
Rig_R_ear_Ctrl03 - control rotation,move of ear
Rig_R_ear_Ctrl04 - control rotation,move of ear
Rig_R_ear_Ctrl05 - control rotation,move of ear
Rig_R_ear_Ctrl06 - control rotation,move of ear
Rig_R_ear_Ctrl07 - control rotation,move of ear
Rig_R_ear_Ctrl08 - control rotation,move of ear
Rig_R_ear_Ctrl09 - control rotation,move of ear
Rig_l_Eye_Ctrl - control rotation,move of left eye
Rig_R_Eye_Ctrl - control rotation,move of left eye
Rig_tail_Ctrl01 - control rotation,move of tail
Rig_tail_Ctrl02 - control rotation,move of tail
Rig_tail_Ctrl03 - control rotation,move of tail
Rig_tail_Ctrl04 - control rotation,move of tail Rig_tail_Ct
Sep 13, 2020
Data aggiunta
Oct 08, 2021
ultimo aggiornamento
Recensioni
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