-->
ArchitetturaVeicoliPersonaggiAereoMobiliaElettronicaAnimaliPianteArmiGli SportCiboAnatomia
segnalibro
Segnalibro rimosso

Fig 2 Modello 3D

0
Fig 2 royalty-free 3d model - Preview no. 1
Fig 2 royalty-free 3d model - Preview no. 2
Fig 2 royalty-free 3d model - Preview no. 3
Fig 2 royalty-free 3d model - Preview no. 4
Fig 2 royalty-free 3d model - Preview no. 5
Fig 2 royalty-free 3d model - Preview no. 6
Fig 2 royalty-free 3d model - Preview no. 7
Fig 2 royalty-free 3d model - Preview no. 1
Fig 2 royalty-free 3d model - Preview no. 2
Fig 2 royalty-free 3d model - Preview no. 3
Fig 2 royalty-free 3d model - Preview no. 4
Fig 2 royalty-free 3d model - Preview no. 5
Fig 2 royalty-free 3d model - Preview no. 6
Fig 2 royalty-free 3d model - Preview no. 7
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
61 visite
3dfood

specificazioni

  • Geometriapolygonal
  • poligoni3,136
  • vertici3,138
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Lightwave
(.lwo)
10 MB

other
Fig2.zip
FBX
(.fbx)
10 MB

Fig2_fbx.zip
OBJ
(.obj)
10 MB

Fig2_obj.zip

Descrizione

Highly detailed, photorealistic 3d scanned model of a Fig. ---------- Features ---------- - PBR Textured - Optimized topology and uv unwrapped. (no overlapping UVs) - Nicely organised 3d model, clean mesh (99% quads). No cleaning up necessary. - Model is fully subdividable - For rendering or use in 3d engines. - Perfect for close up renderings - 4k texture maps: Diffuse, Normal, Specular, Roughness - Model does not include any backgrounds, hdr maps, cameras or lights. - Originally created in Lightwave 11 and rendered with Octane Render. - Real world scale, units = cm If you encounter any problems using this model, please feel free to contact us (just open a support ticket).
Oct 05, 2019 Data aggiunta
Apr 25, 2022 ultimo aggiornamento

Recensioni

Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?