Gazzella - PELLICCIA Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal
- poligoni17,462
- vertici17,907
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
High detailed realistic 3D model of Thomson gazelle. UV mapped, smooth ready - Shave and Haircut for fur.
PLEASE NOTE: You need Joe Alter's Shave and Haircut plugin for Maya to be able to render the hair as seen above (rendered in Vray, but the hair setup works with Mental Ray as is)!
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This scene is ready to render exactly as you see above with Vray for Maya (but the hair setup works with Mental Ray as is).
What you get:
- Fairly low res model
- Clean Topology
- Teeth and Tongue included.
- Fur in Maya (Shave and Haircut plugin)
- Exported fur curves
- Maps included
Textures include:
Color map for body - 8k
Displacement map for Body - 8k
Teeth color map - 2k
Teeth displacement map - 2k
Horn color map - 2k
Horn displacement - 2k
Eye texture
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Formats included
.ma (maya 2012 ascii)
.mb (maya 2012 binary)
.obj (alias wavefront)
.fbx (Autodesk)
FBX is directly exported from Maya.
Obj is directly exported from Maya
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NO POSTWORK ON THESE RENDERS (VRAY)
Aug 03, 2020
Data aggiunta
Sep 28, 2021
ultimo aggiornamento
Recensioni
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