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Greemecha mecha Modello 3D

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Greemecha mecha royalty-free 3d model - Preview no. 1
Greemecha mecha royalty-free 3d model - Preview no. 2
Greemecha mecha royalty-free 3d model - Preview no. 3
Greemecha mecha royalty-free 3d model - Preview no. 4
Greemecha mecha royalty-free 3d model - Preview no. 5
Greemecha mecha royalty-free 3d model - Preview no. 1
Greemecha mecha royalty-free 3d model - Preview no. 2
Greemecha mecha royalty-free 3d model - Preview no. 3
Greemecha mecha royalty-free 3d model - Preview no. 4
Greemecha mecha royalty-free 3d model - Preview no. 5
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Mikhail Pachgin

specificazioni

  • Geometriapolygonal
  • poligoni6,695
  • vertici5,937
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Descrizione

=Textures summary: - 4096x4096 maps for the torso: ao, normal, diffuse, metallic, height, roughness, emission; - 4096x4096 maps for the chassis: ao, normal, diffuse, metallic, height, roughness; - 4096x4096 maps for the launchers: ao, normal, diffuse, metallic, height, roughness; - 2048x2048 ao, normal, diffuse, height roughness maps for the pistols; = Meshes summary: - separate torso mesh; - separate chassis mesh; - separate launchers mesh; - separate pistols mesh; = Polycount summary: - 5674 faces for the torso; - 4644 faces for the chassis; - 656 faces for the pistol; - 204 faces for the launcher; = This mecha has next motion cycle(with root mo): - walk forward cycle; - walk backward cycle; - run cycle; - jump cycle; - strafe left cycle; - strafe right cycle; - rocket launcher attack cycle; - pistols attack cycle; - idle cycle; = Archive holds: - TXT with motion clips timing table; - FBX with main animation cycles; - FBX with run animation cycle; - Highpoly torso, chassis, launcher and pistol; - Full textures pack for every mesh;
Apr 15, 2020 Data aggiunta
Feb 16, 2022 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?