Base per casco ECH (testurizzata) Modello 3D
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni16,224
- vertici16,435
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
Helmet ECH Base (Textured)
Model of an Enhanced Combat Helmet (ECH). Base without chinstrap.
Native format - 3dsMax8 sp3
Other formats: 3dsMax 2014 sp3; Maya 2014 sp2; OBJ; FBX;
All files have Subdivision Level 1 applied to the model.
To unsmooth it, just change to 0 (zero) Iterations in 3ds Max or Divisions in Maya.
Real-World Scale (centimeters)
Scene with 3dsMax 8 V-Ray setup is in Helmet_ECH_Tx_VRay.zip (Vray 1.5 RC3)
Scene with 3dsMax 2014 V-Ray setup is in Helmet_ECH_Tx_VRay_Mx2014.zip (Vray Adv. 2.40.04)
Scene with Maya 2014 V-Ray setup is in Helmet_ECH_Tx_VRay_Maya2014.zip (Vray Adv. 2.40.02)
Geometry: Editable poly
Unsmoothed
Polygons - 16224
Tris - 32400
Vertices - 16435
Smoothed (Subdivision Level 1)
Polygons - 64848
Tris - 129696
Vertices - 65283
Textures:HDR map (1500x750) - 1
Diffuse (Color) (4096x4096) - 1
Reflection (4096x4096) - 1
Glossiness (4096x4096) - 1
IOR (4096x4096) - 1
Normal (4096x4096) - 1
!!!NOTE: Other versions of V-Ray may need some adjustments.
NOTE: Every format includes HDR map.
Note: All VRay scenes look like preview pics.
NOTE: Additional formats provided by TurboSquid
Nov 13, 2019
Data aggiunta
Oct 01, 2022
ultimo aggiornamento
Recensioni
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