Tavolo Herbert Bayer Modello 3D
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni594
- vertici842
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Design inspired by Herbert Bayer's sculpture in Mexico City for the 1968 Olympic Games.
Geometry was originally modeled in Rhino. Textured, UV mapped and rendered in Cinema 4D. Cinema 4D parametric objects were used where needed, to fit your subdivision needs.
- Real-world scale.
- Units of measurement are centimeters.
- Accompanying Rhino file can serve as a CAD model in case you want to build it in the real world.
Formats included:
- Cinema 4D (Polygons and native objects)
- Rhino 3D (NURBS objects)
- FBX
- OBJ
Number of geometries for the model: 19
- Leg modules
- Glass top
Number of textures for the model: 1
All paths to the textures are relative to the scene's folder.
Jun 06, 2020
Data aggiunta
Nov 11, 2021
ultimo aggiornamento
Recensioni
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Perché non essere il primo a rompere il ghiaccio?








