Hyper-Real Dynamic Moon Shader 2.0 Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal
- poligoni214,120
- vertici107,066
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Hyper-Real Dynamic Moon Shader set for 3ds Max 9 and above and Cinema 4D R10 and above with up to extreme 8k resolution texture maps (diffuse, normal and displacement).
Features included:
Viewport/HUD sliders to control the key functions both in 3ds max and Cinema 4D. You don't need to deal with the ultra complex shaders.
Ready-to-render (few seconds per frame) setup and environment with default render, no external renderers required.
Suitable even for low altitude shots (8k texture maps. See thumbnails).
Up to 8K resolution diffuse, displacement and normal maps. You may replace those with your own commercial textures.
Very short render times (few seconds).
Resolution independent starfield included in Cinema 4D.
This shader model doesn't require external plugins or other software to create images like the thumbnails shown.
Sep 28, 2020
Data aggiunta
Feb 15, 2022
ultimo aggiornamento
Recensioni
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