Jesus Relief Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni9,088
- vertici9,223
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
3D Model of a religious relief. Suitable for use in broadcast, high-res film closeups, advertising, realistic closeup renders, design visualization,animation, presentation, etc.
Completely ready for your next rendering project.
----------------------------------------------------------------
-Poly count is 9088 with single object.
-Full quad polygons.
-Objects, shapes and materials are logically named.
-Model is found in a separate layer.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model dimensions are approximately 50 cm).
-No post-processing is applied in renders. All renders are default scanline renders unless stated otherwise.
----------------------------------------------------------------
Main formats:
-3ds Max 2014 Default Scanline*
-3ds Max 2014 Vray 3.20.03*
-3ds Max 2014 Mental Ray*
Exchange formats:
-Obj**
-Fbx**
* In order to obtain proper shadows and reflections in your renders, please unhide the hidden elements.
* No third-party renderer or plug-in is needed except the Vray version.
**Due to nature of exchange formats, render results may differ with original file and some modifications may be required. For normal maps, gamma corrections should be set to 1.0 and map values to 100%.
----------------------------------------------------------------
-Diffuse, normal and displacement textures are included.
-Texture resolutions are 4096x4096.
-High quality renders are included.
-This model contains poles (6 out of 9223 vertices).
Apr 30, 2020
Data aggiunta
Oct 07, 2022
ultimo aggiornamento
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?
















