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Pellicola Kodak 35mm Modello 3D

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Pellicola Kodak 35mm royalty-free 3d model - Preview no. 1
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 2
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 3
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 4
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 5
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 1
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 2
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 3
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 4
Pellicola Kodak 35mm royalty-free 3d model - Preview no. 5
Licenza RoyaltySolo editoriale
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Miglior prezzo garantito
Funziona fuori dalla scatola
53 visite
mighty_gretsch

specificazioni

  • Geometriapolygonal_quads only
  • poligoni6,594
  • vertici6,711
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Maya
(.ma)
1 MB

mentalray 3.12
Maya2015.rar
Maya
(.ma)
1 MB

mentalray
Maya2014.rar
FBX
(.fbx)
1 MB

FBX.rar
OBJ
(.obj)
1 MB

OBJ.rar
3ds Max
(.max)
1 MB

mentalray
Max2011.rar
3ds Max
(.max)
1 MB

mentalray
Max2014.rar

Descrizione

Kodak 35mm Film High quality polygonal model (all quads). Ideal as an architectural/interior asset. Originally modeled in Maya 2015 and rendered in mental ray with the new MILA materials and Image Based Lighting setup. ****************************** Details: Modeled to Real-World scale (cm) Checked for errors with Turbosquid's Checkmate Pro tool for Maya Objects grouped and named logically Texture maps are in .png format (2048x2048) Diffuse and reflection maps and HDR lighting file included with each file format ****************************** File Formats: Maya 2015 (Native) - MILA materials and IBL Maya 2014 - mia material x **Be aware that the MILA materials cannot be previewed in any of the viewport renderers in Maya 2015** 3DS Max 2014 - mental ray Arch & Design materials 3DS Max 2011 - mental ray Arch & Design materials FBX (shading network may need to be rebuilt) OBJ (shading network may need to be rebuilt) ****************************** Thumbnails: All color thumbnails rendered in Maya 2015 with mental ray 3.12 using Image Based Lighting (Emit Light function) and Final Gathering. Ambient Occlusion added in post. **The context image depicts a camera, camera strap and wood texture which are not included with this product** ****************************** I hope to add more models soon so watch this space! © mighty_gretsch - 2015
Oct 04, 2019 Data aggiunta
Nov 09, 2021 ultimo aggiornamento

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