Custodia per illuminazione tipo 2 Modello 3D
specificazioni
- Geometriapolygonal_quads only
- poligoni26,412
- vertici28,656
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltooverlapping
Descrizione
Super realistic high detailed Lighting Case with high resolution textures and PBR maps. The model has clean topology and it is good in any iteration of smoothing/subdiv. Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine and Unreal engine friendly.
Blender 2.79 and 2.9+ friendly.
Blender 4.1.1 version file with EEVEE support included.
Any 3D's max version friendly;
=======FEATURES===========
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- The units of measurement during the creation process were centimeters. - Clean and optimized topology is used for maximum polygon efficiency. - This model consists of 1 mesh. - All objects have creases and sharps, ready for subdivision - All objects have fully unwrapped UVs. - The mesh has 1 pbr material, clear UVs, textures and maps.
Includes 4096x4096 .png 8-bit PBR textures: BaseColor, Height, Metalness, Normal (OpenGL), Roughness, AO, Emissive maps. The color of the spot light can be easily changed. The default color is purple. All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archeive. =================== Model is in .blend, max .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d, .mb file formats. (.blend is native file format). Made in Blender 2.79. =================== Scene render used free hdri maps from HDRI haven (not included). --- Don't forget to rate the model, this is important for us. Best regards, Cordy
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