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M4A3E2 - Sherman - Cobra King Modello 3D

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Licenza RoyaltySolo editoriale
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Funziona fuori dalla scatola
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specificazioni

  • Geometriapolygonal
  • poligoni368,263
  • vertici274,162
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3DS
(.3ds)
36 MB

Cobraking_3ds.zip
FBX
(.fbx)
79 MB

Cobraking_fbx.zip
Lightwave
(.lwo)
44 MB

other 6
Cobraking_lwo.zip
OBJ
(.obj)
45 MB

Cobraking_obj.zip
Cinema 4D
(.c4d)
39 MB

advanced 16
Cobraking_R16_c4d.zip

Descrizione

M4A3E2 Sherman Assault Tank - Cobra King - 37th Tank Battailon - 4th Armored Division, C-Kompanie Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials Features: - Inside scene: -model - 16 textures - 3 bumpmaps - All materials, bodypaint-textures and textures are included. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Phong shading interpolation / Smoothing - 35 - NOTE - In lightwave, fbx, obj and 3ds the Bumpmap ( Gun_B, Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40) - c4d - Polygones - 368263 Vertices - 274162 - 352 Objects - 16 textures - 3 bumpmaps - obj File - lwo file - 3ds file - fbx file Version 2010 The U.S. Army accepted in June-July 1944 a limited run of 254 M4A3E2 Shermans, which had very thick armor, and the 75 mm gun in a new, heavier T23-style turret in order to assault fortifications. The M4A3E2 Sherman variant had even thicker frontal armor than the Tiger I. Intended for the assault to break out of the Normandy beachhead, it entered combat in August 1944.
Sep 17, 2020 Data aggiunta
Nov 12, 2024 ultimo aggiornamento

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